# Moxie_PriceChannel_Adjustable
# Built on 5/11/20
# For use on a All Time Frames
input channelLength = 34;
input averageType = AverageType.EXPONENTIAL;
input PriceChannel_Aggregation = AggregationPeriod.FIFTEEN_MIN;
input Moxie_highestAggregation = AggregationPeriod.TEN_MIN;
input Moxie_lowestAggregation = AggregationPeriod.FIVE_MIN;
def MovAvg_H = MovingAverage(averageType, high, channelLength);
def MovAvg_C = MovingAverage(averageType, close, channelLength);
def MovAvg_L = MovingAverage(averageType, low, channelLength);
def MovAvg_H1x = (MovAvg_H - MovAvg_L) + MovAvg_H;
def MovAvg_L1x = MovAvg_L - (MovAvg_H - MovAvg_L);
# HTF_Ergodic Momentum ----------------------------------------------
def diff = close(period=PriceChannel_Aggregation) - close(period=PriceChannel_Aggregation)[1];
def TSI = (ExpAverage(ExpAverage(diff, 32), 5)) / (ExpAverage(ExpAverage(AbsValue(diff), 32), 5)) * 100;
def Signal = ExpAverage(TSI, 5);
def Momentum = TSI - Signal;
def LHMult = If (.01 <> 0, (1 / 0.01), 0);
def TSVBlues = If (Momentum >= 0, Momentum, 0);
def TSVMomentum_Pos = TSVBlues * LHMult;
def TSVReds = If (Momentum < 0, Momentum, 0);
def TSVMomentum_Neg = TSVReds * LHMult;
# HTF ERGODIC Price Channel Momentum Indicator ----------------------------------------
plot PC_H = MovAvg_H;
plot PC_L = MovAvg_L;
PC_H.DefineColor("SlopeUp", CreateColor(0, 153, 0)); #createColor(0,153,0)); GREEN
PC_H.DefineColor("NoSlope", Color.GRAY);
PC_H.DefineColor("SlopeDown", Color.RED);
PC_H.AssignValueColor(if TSVmomentum_Pos then PC_H.Color("SlopeUp") else if TSVmomentum_Neg then PC_L.Color("SlopeDown") else PC_H.Color("NoSlope"));
PC_H.SetLineWeight(2);
PC_H.HideBubble();
PC_L.DefineColor("SlopeUp", CreateColor(0, 153, 0));#createColor(0,153,0)); GREEN
PC_L.DefineColor("NoSlope", Color.GRAY);
PC_L.DefineColor("SlopeDown", Color.RED);
PC_L.AssignValueColor(if TSVmomentum_Pos then PC_L.Color("SlopeUp") else if TSVmomentum_Neg then PC_L.Color("SlopeDown") else PC_L.Color("NoSlope"));
PC_L.SetLineWeight(2);
PC_L.HideBubble();
# MOXIE - This section is for the medium term MACD ---------------------------------------------
def midTermFastAvg = ExpAverage(close(period = Moxie_lowestAggregation), 12);
def midTermSlowAvg = ExpAverage(close(period = Moxie_lowestAggregation), 26);
def midTermValue = midTermFastAvg - midTermSlowAvg;
def midTermAvg = ExpAverage(midTermValue, 9);
def midTermDiff = (midTermValue - midTermAvg)*3;
# MOXIE - This section is for the long term MACD -----------------------------------------------
def longTermFastAvg = ExpAverage(close(period = Moxie_highestAggregation), 12);
def longTermSlowAvg = ExpAverage(close(period = Moxie_highestAggregation) , 26);
def longTermValue = longTermFastAvg - longTermSlowAvg;
def longTermAvg = ExpAverage(longTermValue, 9);
def longTermDiff = (longTermValue - longTermAvg)*3;
# Signal Criteria -----------------------------------------------------------------------
def midTermLower = midTermDiff < 0 and midTermDiff < midTermDiff[1];
def midTermHigher = midTermDiff > 0 and midTermDiff > midTermDiff[1];
def longTermLower = longTermDiff < 0 and longTermDiff < longTermDiff[1];
def longTermHigher = longTermDiff > 0 and longTermDiff > longTermDiff[1];
#########################################################################
plot BuySignal = if midTermHigher and LongTermHigher then MovAvg_L1x else Double.NaN;
BuySignal.SetDefaultColor (Color.White); #(CreateColor(0, 153, 0));
BuySignal.SetPaintingStrategy(PaintingStrategy.POINTS);
BuySignal.SetLineWeight(2);
BuySignal.HideBubble();
BuySignal.HideTitle();
plot SellSignal = if midTermLower and LongTermLower then MovAvg_H1x else Double.NaN;
SellSignal.SetDefaultColor(Color.White);
SellSignal.SetPaintingStrategy(PaintingStrategy.POINTS);
SellSignal.SetLineWeight(2);
SellSignal.HideBubble();
SellSignal.HideTitle();
# Cloud Fill -----------------------------
AddCloud(MovAvg_H, MovAvg_L, Color.LIGHT_GRAY);
alert (close>BuySignal,"ChannelDotup", alert.bar,Sound.ding);
alert (close<SellSignal,"ChannelDotdown", alert.bar,Sound.ding);
#alert (close>BuySignal,"ChannelDotup", alert.once,Sound.ding);
#alert (close<SellSignal,"ChannelDotdown", alert.once,Sound.ding);