tradeking313
Member
Hello. I was wondering if there was a way we can have a MACD watchlist column when the value is greater than the average it turn green and vice versa red...thanks!!!
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Hoe do you adjust the time for 2mint chart?.@Bill1000 You need to adjust the watchlist to the timeframe you want. By default, it is set to Daily (D).
declare lower;
input fastLength = 12;
input slowLength = 26;
input MACDLength = 9;
input showBreakoutSignals = yes;
input ma_length = 21; #Length(180-200 for floating S/R , 55 for swing entry)
# Four Pole Filter
script g {
input length = 4;
input betaDev = 2;
input price = OHLC4;
def c;
def w;
def beta;
def alpha;
def G;
c = price;
w = (2 * Double.Pi / length);
beta = (1 - Cos(w)) / (Power(1.414, 2.0 / betaDev) - 1 );
alpha = (-beta + Sqrt(beta * beta + 2 * beta));
G = Power(alpha, 4) * c +
4 * (1 – alpha) * G[1] – 6 * Power( 1 - alpha, 2 ) * G[2] +
4 * Power( 1 - alpha, 3 ) * G[3] - Power( 1 - alpha, 4 ) * G[4];
plot Line = G;
}
# Modified MACD
plot MACD_Value = g(length = fastLength) - g(length = slowLength);
MACD_Value.Hide();
plot MACD_Avg = g(price = MACD_Value, length = MACDLength);
MACD_Avg.Hide();
addCloud(MACD_Value, MACD_Avg, Color.GREEN, Color.RED);
plot Diff = MACD_Value - MACD_Avg;
plot ZeroLine = 0;
MACD_Value.SetDefaultColor(GetColor(1));
MACD_Avg.SetDefaultColor(GetColor(8));
Diff.SetDefaultColor(GetColor(5));
Diff.SetPaintingStrategy(PaintingStrategy.HISTOGRAM);
Diff.SetLineWeight(3);
Diff.DefineColor("Positive and Up", Color.GREEN);
Diff.DefineColor("Positive and Down", Color.DARK_GREEN);
Diff.DefineColor("Negative and Down", Color.RED);
Diff.DefineColor("Negative and Up", Color.DARK_RED);
Diff.AssignValueColor(if Diff >= 0 then if Diff > Diff[1] then Diff.Color("Positive and Up") else Diff.Color("Positive and Down") else if Diff < Diff[1] then Diff.Color("Negative and Down") else Diff.Color("Negative and Up"));
ZeroLine.SetDefaultColor(GetColor(4));
ZeroLine.HideTitle();
plot UpSignal = if Diff crosses above ZeroLine then ZeroLine else Double.NaN;
plot DownSignal = if Diff crosses below ZeroLine then ZeroLine else Double.NaN;
UpSignal.SetHiding(!showBreakoutSignals);
Upsignal.SetLineWeight(3);
DownSignal.SetHiding(!showBreakoutSignals);
Downsignal.SetLineWeight(3);
UpSignal.SetDefaultColor(Color.UPTICK);
UpSignal.SetPaintingStrategy(PaintingStrategy.ARROW_UP);
UpSignal.HideTitle();
DownSignal.SetDefaultColor(Color.DOWNTICK);
DownSignal.SetPaintingStrategy(PaintingStrategy.ARROW_DOWN);
DownSignal.HideTitle();
# Forward / Reverse EMA
# (c) 2017 John F. Ehlers
# Ported to TOS 07.16.2017
# Mobius
# Inputs:
input AA = .1;
# Vars:
def CC;
def RE1;
def RE2;
def RE3;
def RE4;
def RE5;
def RE6;
def RE7;
def RE8;
def EMA;
plot EMA_Signal;
plot plot0;
CC = if CC[1] == 0 then .9 else 1 – AA;
EMA = AA * close + CC * EMA[1];
RE1 = CC * EMA + EMA[1];
RE2 = Power(CC, 2) * RE1 + RE1[1];
RE3 = Power(CC, 4) * RE2 + RE2[1];
RE4 = Power(CC, 8) * RE3 + RE3[1];
RE5 = Power(CC, 16) * RE4 + RE4[1];
RE6 = Power(CC, 32) * RE5 + RE5[1];
RE7 = Power(CC, 64) * RE6 + RE6[1];
RE8 = Power(CC, 128) * RE7 + RE7[1];
EMA_Signal = EMA – AA * RE8;
EMA_Signal.AssignValueColor(if EMA_Signal > EMA_Signal[1]
then Color.GREEN
else Color.RED);
EMA_Signal.SetLineWeight(3);
plot0 = if IsNaN(close) then Double.NaN else 0;
plot0.SetDefaultColor(Color.GRAY);
plot0.HideTitle();
# Multi-moving average Component
#input length = 14; #hint Length: Number of periods to average the data.
input movingAverageType = {default "Simple MA", "Exponential MA", "Wilders Smoothing", "Weighted MA", "Hull MA", "Adaptive MA", "Triangular MA", "Variable MA", "Dema MA", "Tema MA", "EHMA", "THMA"};
input displace = 0;
def avg_MACD_Value = ExpAverage(2 * ExpAverage(MACD_Value, ma_length / 2) - ExpAverage(MACD_Value, ma_length), Round(Sqrt(ma_length)));
def avg_MACD_Avg = ExpAverage(2 * ExpAverage(MACD_Avg, ma_length / 2) - ExpAverage(MACD_Avg, ma_length), Round(Sqrt(ma_length)));
plot X;
X.SetDefaultColor(CreateColor(0, 102, 204));
X.SetLineWeight(3);
plot Y;
Y.SetDefaultColor(Color.WHITE);
Y.SetLineWeight(3);
switch (movingAverageType) {
case "Simple MA":
X = Average(MACD_Value, ma_length);
Y = Average(MACD_Avg, ma_length);
case "Exponential MA":
X = ExpAverage(MACD_Value, ma_length);
Y = ExpAverage(MACD_Avg, ma_length);
case "Wilders Smoothing":
X = WildersAverage(MACD_Value, ma_length);
Y = WildersAverage(MACD_Avg, ma_length);
case "Weighted MA":
X = wma(MACD_Value, ma_length);
Y = wma(MACD_Avg, ma_length);
case "Hull MA":
X = HullMovingAvg(MACD_Value, ma_length);
Y = HullMovingAvg(MACD_Avg, ma_length);
case "Adaptive MA":
X = MovAvgAdaptive(MACD_Value, ma_length);
Y = MovAvgAdaptive(MACD_Avg, ma_length);
case "Triangular MA":
X = MovAvgTriangular(MACD_Value, ma_length);
Y = MovAvgTriangular(MACD_Avg, ma_length);
case "Variable MA":
X = VariableMA(MACD_Value, ma_length);
Y = VariableMA(MACD_Avg, ma_length);
case "Dema MA":
X = DEMA(MACD_Value, ma_length);
Y = DEMA(MACD_Avg, ma_length);
case "Tema MA":
X = TEMA(MACD_Value, ma_length);
Y = TEMA(MACD_Avg, ma_length);
case EHMA:
X = ExpAverage(2 * ExpAverage(MACD_Value, ma_length / 2) - ExpAverage(MACD_Value, ma_length), Round(Sqrt(ma_length)));
Y = ExpAverage(2 * ExpAverage(MACD_Avg, ma_length / 2) - ExpAverage(MACD_Avg, ma_length), Round(Sqrt(ma_length)));
case THMA:
X = WMA(WMA(MACD_Value, (ma_length / 2) / 3) * 3 - WMA(MACD_Value, (ma_length / 2) / 2) - WMA(MACD_Value, (ma_length / 2)), (ma_length / 2));
Y = WMA(WMA(MACD_Avg, (ma_length / 2) / 3) * 3 - WMA(MACD_Avg, (ma_length / 2) / 2) - WMA(MACD_Avg, (ma_length / 2)), (ma_length / 2));
}
;
# Double MACD Signals
# Assembled by BenTen at useThinkScript.com
# Based on the request of 9ramone7
declare lower;
input fastLength = 12;
input slowLength = 26;
input MACDLength = 9;
input fastLength2 = 3;
input slowLength2 = 10;
input MACDLength2 = 16;
input averageType = AverageType.EXPONENTIAL;
def Value = MovingAverage(averageType, close, fastLength) - MovingAverage(averageType, close, slowLength);
def Avg = MovingAverage(averageType, Value, MACDLength);
def Value2 = MovingAverage(averageType, close, fastLength2) - MovingAverage(averageType, close, slowLength2);
def Avg2 = MovingAverage(averageType, Value, MACDLength2);
def Diff = Value - Avg;
def Diff2 = Value2 - Avg2;
def ZeroLine = 0;
def UpSignal1 = if Diff crosses above ZeroLine then ZeroLine else Double.NaN;
def DownSignal1 = if Diff crosses below ZeroLine then ZeroLine else Double.NaN;
def UpSignal2 = if Diff2 crosses above ZeroLine then ZeroLine else Double.NaN;
def DownSignal2 = if Diff2 crosses below ZeroLine then ZeroLine else Double.NaN;
plot UpSignal = UpSignal1 and UpSignal2;
plot DownSignal = DownSignal1 and DownSignal2;
UpSignal.SetDefaultColor(Color.UPTICK);
UpSignal.SetPaintingStrategy(PaintingStrategy.ARROW_UP);
DownSignal.SetDefaultColor(Color.DOWNTICK);
DownSignal.SetPaintingStrategy(PaintingStrategy.ARROW_DOWN);
input fastLength = 3;
input slowLength = 6;
input MACDLength = 8;
input averageType = AverageType.EXPONENTIAL;
input showBreakoutSignals = yes;
plot Value = MovingAverage(averageType, close, fastLength) - MovingAverage(averageType, close, slowLength);
plot Avg = MovingAverage(averageType, Value, MACDLength);
plot Diff = Value - Avg;
plot ZeroLine = 0;
plot UpSignal = if Diff crosses above ZeroLine then ZeroLine else Double.NaN;
plot DownSignal = if Diff crosses below ZeroLine then ZeroLine else Double.NaN;
UpSignal.SetHiding(!showBreakoutSignals);
DownSignal.SetHiding(!showBreakoutSignals);
Value.SetDefaultColor(GetColor(1));
Avg.SetDefaultColor(GetColor(8));
Diff.SetDefaultColor(GetColor(5));
Diff.SetPaintingStrategy(PaintingStrategy.HISTOGRAM);
Diff.SetLineWeight(3);
Diff.DefineColor("Positive and Up", Color.GREEN);
Diff.DefineColor("Positive and Down", Color.DARK_GREEN);
Diff.DefineColor("Negative and Down", Color.RED);
Diff.DefineColor("Negative and Up", Color.DARK_RED);
Diff.AssignValueColor(if Diff >= 0 then if Diff > Diff[1] then Diff.color("Positive and Up") else Diff.color("Positive and Down") else if Diff < Diff[1] then Diff.color("Negative and Down") else Diff.color("Negative and Up"));
ZeroLine.SetDefaultColor(GetColor(0));
UpSignal.SetDefaultColor(Color.UPTICK);
UpSignal.SetPaintingStrategy(PaintingStrategy.ARROW_UP);
DownSignal.SetDefaultColor(Color.DOWNTICK);
DownSignal.SetPaintingStrategy(PaintingStrategy.ARROW_DOWN);
Alert(Diff crosses above ZeroLine, "Diff Above ZeroLine", Alert.ONCE, Sound.Ding);
Alert(Diff crosses below ZeroLine, "Diff Below ZeroLine", Alert.ONCE, Sound.Ding);
You are missing the alert text... I don't think it can be omitted...here is what i got but the word alert is red
Alert (Diff > ZeroLine, Alert.BAR, Sound.RING);
Alert (Diff > ZeroLine, "Something or Anything Here, or just empty quotes", Alert.BAR, Sound.RING);
You're very welcome... Glad to help...That worked! Thanks
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