Modify $Tick Indicator to other tickers

Likos

Member
2019 Donor
This indicator is used for a sub-chart. However, when I tried to modify it to be used on other tickers it wouldn't work, only fixated to work on "TICK". I'm rather curious to do some testing on this thing. As always, your replies and help are greatly appreciated.

Code is followed as this:

Code:
declare lower;

def MyDay;
MyDay = GetDay();
def NewDay;
NewDay = if MyDay[0] == MyDay[1] then 0 else 1;

def AccumTick;
def MyTick = close("$TICK", priceType = PriceType.LAST);
AccumTick = if NewDay == 1 then MyTick else AccumTick[1] + MyTick;

plot Diff;
Diff = AccumTick;
plot ZeroLine = 0;


Diff.SetDefaultColor(GetColor(5));
Diff.SetPaintingStrategy(PaintingStrategy.HISTOGRAM);
Diff.SetLineWeight(3);
Diff.DefineColor("Positive and Up", Color.GREEN);
Diff.DefineColor("Positive and Down", Color.DARK_GREEN);
Diff.DefineColor("Negative and Down", Color.RED);
Diff.DefineColor("Negative and Up", Color.DARK_RED);
Diff.AssignValueColor(if Diff >= 0 then if Diff > Diff[1] then Diff.Color("Positive and Up") else Diff.Color("Positive and Down") else if Diff < Diff[1] then Diff.Color("Negative and Down") else Diff.Color("Negative and Up"));
ZeroLine.SetDefaultColor(CreateColor(160, 160, 160));
 
Last edited by a moderator:
Solution
Curious & for testing.

So there's no way?
@BenTen is correct. There is no statistical relevance to using the cumulative tick indicator with anything except $Tick.

But, feel free to stick in anything you want. Here is an example, replacing $Tick with SPY
Ruby:
declare lower;

def MyDay;
MyDay = GetDay();
def NewDay;
NewDay = if MyDay[0] == MyDay[1] then 0 else 1;

def AccumTick;
def MyTick = close("SPY", priceType = PriceType.LAST);
AccumTick = if NewDay == 1 then MyTick else AccumTick[1] + MyTick;

plot Diff;
Diff = AccumTick;
plot ZeroLine = 0;


Diff.SetDefaultColor(GetColor(5));
Diff.SetPaintingStrategy(PaintingStrategy.HISTOGRAM);
Diff.SetLineWeight(3);
Diff.DefineColor("Positive and Up", Color.GREEN)...
That's the Cumulative Tick indicator. Why would you want to modify it to work with individual tickers? It wouldn't make sense, and it wouldn't work.
 
Curious & for testing.

So there's no way?
@BenTen is correct. There is no statistical relevance to using the cumulative tick indicator with anything except $Tick.

But, feel free to stick in anything you want. Here is an example, replacing $Tick with SPY
Ruby:
declare lower;

def MyDay;
MyDay = GetDay();
def NewDay;
NewDay = if MyDay[0] == MyDay[1] then 0 else 1;

def AccumTick;
def MyTick = close("SPY", priceType = PriceType.LAST);
AccumTick = if NewDay == 1 then MyTick else AccumTick[1] + MyTick;

plot Diff;
Diff = AccumTick;
plot ZeroLine = 0;


Diff.SetDefaultColor(GetColor(5));
Diff.SetPaintingStrategy(PaintingStrategy.HISTOGRAM);
Diff.SetLineWeight(3);
Diff.DefineColor("Positive and Up", Color.GREEN);
Diff.DefineColor("Positive and Down", Color.DARK_GREEN);
Diff.DefineColor("Negative and Down", Color.RED);
Diff.DefineColor("Negative and Up", Color.DARK_RED);
Diff.AssignValueColor(if Diff >= 0 then if Diff > Diff[1] then Diff.Color("Positive and Up") else Diff.Color("Positive and Down") else if Diff < Diff[1] then Diff.Color("Negative and Down") else Diff.Color("Negative and Up"));
ZeroLine.SetDefaultColor(CreateColor(160, 160, 160));

YHNYGhU.png
 
Solution
@BenTen is correct. There is no statistical relevance to using the cumulative tick indicator with anything except $Tick.

But, feel free to stick in anything you want. Here is an example, replacing $Tick with SPY
Ruby:
declare lower;

def MyDay;
MyDay = GetDay();
def NewDay;
NewDay = if MyDay[0] == MyDay[1] then 0 else 1;

def AccumTick;
def MyTick = close("SPY", priceType = PriceType.LAST);
AccumTick = if NewDay == 1 then MyTick else AccumTick[1] + MyTick;

plot Diff;
Diff = AccumTick;
plot ZeroLine = 0;


Diff.SetDefaultColor(GetColor(5));
Diff.SetPaintingStrategy(PaintingStrategy.HISTOGRAM);
Diff.SetLineWeight(3);
Diff.DefineColor("Positive and Up", Color.GREEN);
Diff.DefineColor("Positive and Down", Color.DARK_GREEN);
Diff.DefineColor("Negative and Down", Color.RED);
Diff.DefineColor("Negative and Up", Color.DARK_RED);
Diff.AssignValueColor(if Diff >= 0 then if Diff > Diff[1] then Diff.Color("Positive and Up") else Diff.Color("Positive and Down") else if Diff < Diff[1] then Diff.Color("Negative and Down") else Diff.Color("Negative and Up"));
ZeroLine.SetDefaultColor(CreateColor(160, 160, 160));

YHNYGhU.png

Damn. In the archives would there happen to be a script that comes close to this one?
 
Damn. In the archives would there happen to be a script that comes close to this one?

Come close to what? What are you trying to do?
So far, it has only been determined what you do not want.

If you are building a house, you would be required to provide blueprints and detailed specifications.
If you are asking to build custom code, please provide an annotated chart image and detailed specifications.
 

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