Would anybody be willing to help me make the Buy and Sell signals appear only after the candle has fully closed?
Code:
input trailType = {default modified, unmodified};
input ATRPeriod = 28;
input ATRFactor = 5;
input firstTrade = {default long, short};
input averageType = AverageType.WILDERS;
Assert(ATRFactor > 0, "'atr factor' must be positive: " + ATRFactor);
def HiLo = Min(high - low, 1.5 * Average(high - low, ATRPeriod));
def HRef = if low <= high[1] then high - close[1] else (high - close[1]) - 0.5 * (low - high[1]); def LRef = if high >= low[1]
then close[1] - low
else (close[1] - low) - 0.5 * (low[1] - high);
def trueRange;
switch (trailType) {
case modified:
trueRange = Max(HiLo, Max(HRef, LRef));
case unmodified:
trueRange = TrueRange(high, close, low);
}
def loss = ATRFactor * MovingAverage(averageType, trueRange, ATRPeriod);
def state = {default init, long, short};
def trail;
switch (state[1]) {
case init:
if (!IsNaN(loss)) {
switch (firstTrade) {
case long:
state = state.long;
trail = close - loss;
case short:
state = state.short;
trail = close + loss;
}
} else {
state = state.init;
trail = Double.NaN;
}
case long:
if (close > trail[1]) {
state = state.long;
trail = Max(trail[1], close - loss);
} else {
state = state.short;
trail = close + loss;
}
case short:
if (close < trail[1]) {
state = state.short;
trail = Min(trail[1], close + loss);
} else {
state = state.long;
trail = close - loss;
}
}
plot BuySignal = if Crosses(state == state.long, 0, CrossingDirection.ABOVE) then low else Double.NaN;
BuySignal.SetPaintingStrategy(PaintingStrategy.BOOLEAN_ARROW_UP);
plot SellSignal = if Crosses(state == state.short, 0, CrossingDirection.ABOVE) then high else Double.NaN;
SellSignal.SetPaintingStrategy(PaintingStrategy.BOOLEAN_ARROW_DOWN);
plot TrailingStop = trail;
TrailingStop.SetPaintingStrategy(PaintingStrategy.POINTS);
TrailingStop.DefineColor("Buy", GetColor(0));
TrailingStop.DefineColor("Sell", GetColor(1));
TrailingStop.AssignValueColor(if state == state.long
then TrailingStop.Color("Sell")
else TrailingStop.Color("Buy"));
Alert(BuySignal, "Trail Stop Long Entry", Alert.BAR, Sound.DING);
Alert(SellSignal, "Trail Stop Short Entry", Alert.BAR, Sound.DING);
AddChartBubble(BuySignal == BuySignal , BuySignal , "BUY", Color.GREEN,no);
AddChartBubble(SellSignal == SellSignal , SellSignal , "SELL", Color.RED, yes);