3 consecutive green/red bars with a dot on the first candle

hovno

New member
Hello,

Can someone please help me to build a simple tool that will plot a dot or an arrow every time three consecutive higher green or lower red candles appear? Basically a legstart of the swing. The problem is, I would like to plot an arrow/dot on that first candle (beginning of the legstart), not the last candle nor the all candles...but the first candle..(of course the dot will appear after all candles are completed so after 3 candles).

This is what i came up with so far:


def candle = open < close;
def leg =((candle > candle[1]) and (candle[1] > candle[2]) and (candle[2] > candle[3]));


plot LegStart = if leg then Lowest(leg) else Double.NaN;
LegStart.setpaintingStrategy(paintingStrategy.POINTS);
LegStart.setLineWeight(3);
LegStart .setdefaultColor(Color.WHITE);
 
Solution
Hello,

Can someone please help me to build a simple tool that will plot a dot or an arrow every time three consecutive higher green or lower red candles appear? Basically a legstart of the swing. The problem is, I would like to plot an arrow/dot on that first candle (beginning of the legstart), not the last candle nor the all candles...but the first candle..(of course the dot will appear after all candles are completed so after 3 candles).

This is what i came up with so far:


def candle = open < close;
def leg =((candle > candle[1]) and (candle[1] > candle[2]) and (candle[2] > candle[3]));


plot LegStart = if leg then Lowest(leg) else Double.NaN;
LegStart.setpaintingStrategy(paintingStrategy.POINTS);
LegStart.setLineWeight(3)...
Hello,

Can someone please help me to build a simple tool that will plot a dot or an arrow every time three consecutive higher green or lower red candles appear? Basically a legstart of the swing. The problem is, I would like to plot an arrow/dot on that first candle (beginning of the legstart), not the last candle nor the all candles...but the first candle..(of course the dot will appear after all candles are completed so after 3 candles).

This is what i came up with so far:


def candle = open < close;
def leg =((candle > candle[1]) and (candle[1] > candle[2]) and (candle[2] > candle[3]));


plot LegStart = if leg then Lowest(leg) else Double.NaN;
LegStart.setpaintingStrategy(paintingStrategy.POINTS);
LegStart.setLineWeight(3);
LegStart .setdefaultColor(Color.WHITE);

See if this works as you want

Capture.jpg
Ruby:
def legup    = Sum(open < close, 3) == 3;
def legdn    = Sum(open > close, 3) == 3;


plot LegupStart = if !legup and !legup[-1] and legup[-2] then low else Double.NaN;
LegupStart.SetPaintingStrategy(PaintingStrategy.POINTS);
LegupStart.SetLineWeight(5);
LegupStart .SetDefaultColor(Color.WHITE);

plot LegdnStart = if !legdn and !legdn[-1] and legdn[-2] then high else Double.NaN;
LegdnStart.SetPaintingStrategy(PaintingStrategy.POINTS);
LegdnStart.SetLineWeight(5);
LegdnStart .SetDefaultColor(Color.YELLOW);
 
Solution
Is it possible to change this for 2 consecutive bars instead of 3? I tried editing the code (don't know much) but its not coming out right.

Sure, try this

Capture.jpg
Ruby:
def legup    = Sum(open < close, 2) == 2;
def legdn    = Sum(open > close, 2) == 2;


plot LegupStart = if !legup and legup[-1] then low else Double.NaN;
LegupStart.SetPaintingStrategy(PaintingStrategy.POINTS);
LegupStart.SetLineWeight(5);
LegupStart .SetDefaultColor(Color.WHITE);

plot LegdnStart = if !legdn and legdn[-1] then high else Double.NaN;
LegdnStart.SetPaintingStrategy(PaintingStrategy.POINTS);
LegdnStart.SetLineWeight(5);
LegdnStart .SetDefaultColor(Color.YELLOW);
 

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