Repaints ICT Implied Fair Value Gaps (IFVG) For ThinkOrSwim

Repaints

Chemmy

Active member
Hi all, recently Lux Algo came out with a new ICT-related study, and it looked useful so I brought it over to ThinkScript.
The original study can be found here: https://www.tradingview.com/script/1KtO6NVA-ICT-Implied-Fair-Value-Gap-IFVG-LuxAlgo/

"An Implied Fair Value Gap (IFVG) is a three candles imbalance formation conceptualized by ICT that is based on detecting a larger candle body & then measuring the average between the two adjacent candle shadows.

This indicator automatically detects this imbalance formation on your charts and can be extended by a user set number of bars."

I've added just about all of the functionality with the exception of extending the IFVG average and the IFVG zone separately -- the only thing to note is that this study does paint two bars back, so you won't see the zones until two bars later-- it confirms on the third bar and paints back to the first. This likely shouldn't be a real issue in your daily trading though, as any real "gap" almost certainly won't be broken within just two bars.

All study options should be pretty self-explanatory other than the threshold, where raising the threshold should find more significant gaps.

vXstp3W.png


Here is the link, and the code below: http://tos.mx/tH3dzB2

Code:
#// This work is licensed under a Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) https://creativecommons.org/licenses/by-nc-sa/4.0/
#// © LuxAlgo version=5
#indicator("ICT Implied Fair Value Gap (IFVG) [LuxAlgo]", overlay = true
## Ported by Chemmy at usethinkscript.com

## Settings

input thr    = 0.30;
input ext    = 20;
input extend_gap = no;
input add_cloud = yes;

#//Style
input showBull = yes;
input showBear = yes;

## Detection Rules

#n = bar_index
def bn = BarNumber();
def range = high - low;
def b = AbsValue(close - open);
def na = double.nan;
def showbar = bn - ext;

##//Bullish IFVG
def bull_top = (Min(close, open) + low)/2;
def bull_btm = (Max(close[2], open[2]) + high[2])/2;

def bull_ifvg = ( b[1] >Max(b, b[2]) )
  and (low < high[2] )
  and ((Min(close, open) - low) / range > thr)
  and ((high[2] - Max(close[2], open[2])) / range > thr)
  and (bull_top > bull_btm);

def bullbar = if bull_ifvg then bn else bullbar[1];

## //Bearish IFVG
def bear_top = (Min(close[2], open[2]) + low[2]) / 2;
def bear_btm = (Max(close, open) + high) /2;

def bear_ifvg = (b[1] >Max(b, b[2]) )
  and (high > low[2])
  and ( (high -Max(close, open)) / range > thr )
  and ((Min(close[2], open[2]) - low[2]) / range > thr)
  and (bear_top > bear_btm);

def bearbar = if bear_ifvg then bn else bearbar[1];

##//Display IFVG's
## Bull Gaps
def bull_ifvg_avg = if  showBull  then (bull_top + bull_btm)/2 else na;

def bull_mid = if extend_gap then (if bull_ifvg then bull_ifvg_avg[2] else bull_mid[1]) else if bullbar>=showbar then (if bull_ifvg then bull_ifvg_avg[2] else bull_mid[1]) else na;
def bull_high = if extend_gap then (if bull_ifvg then bull_top[2] else bull_high[1]) else if bullbar>=showbar then (if bull_ifvg then bull_top[2] else bull_high[1]) else na;
def bull_low = if extend_gap then (if bull_ifvg then bull_btm[2] else bull_low[1]) else if bullbar>=showbar then (if bull_ifvg then bull_btm[2] else bull_low[1]) else na;

plot blm = bull_mid ;
plot blh = bull_high ;
plot bll = bull_low ;

blm.setdefaultcolor(color.cyan);
blm.setpaintingstrategy(paintingstrategy.horizontal);
blh.setdefaultcolor(color.light_green);
blh.setpaintingstrategy(paintingstrategy.horizontal);
bll.setdefaultcolor(color.light_green);
bll.setpaintingstrategy(paintingstrategy.horizontal);

addcloud(if add_cloud then bll else na, blh, color.light_green, color.light_green);


## Bear Gaps
def bear_ifvg_avg = if showBear then(bear_top + bear_btm)/2 else na;

def bear_mid = if extend_gap then (if bear_ifvg then bear_ifvg_avg[2] else bear_mid[1]) else if bearbar>=showbar then (if bear_ifvg then bear_ifvg_avg[2] else bear_mid[1]) else na;
def bear_high = if extend_gap then (if bear_ifvg then bear_top[2] else bear_high[1]) else if bearbar>=showbar then (if bear_ifvg then bear_top[2] else bear_high[1]) else na;
def bear_low = if extend_gap then (if bear_ifvg then bear_btm[2] else bear_low[1]) else if bearbar>=showbar then (if bear_ifvg then bear_btm[2] else bear_low[1]) else na;

plot brm = bear_mid  ;
plot brh = bear_high;
plot brl = bear_low;

brm.setdefaultcolor(color.orange);
brm.setpaintingstrategy(paintingstrategy.horizontal);
brh.setdefaultcolor(color.light_red);
brh.setpaintingstrategy(paintingstrategy.horizontal);
brl.setdefaultcolor(color.light_red);
brl.setpaintingstrategy(paintingstrategy.horizontal);

addcloud(if add_cloud then brl else na, brh, color.light_red, color.light_red);


## END CODE
 
Last edited:
any chance you can convert this to be use in any time frame, I mean chart time frame?
thanks
Absolutely, I actually had converted this before and forgot to update this post. Here is the link to the MTF version of the study:
http://tos.mx/WWMOFbr

And here is the code for it:
Code:
#// This work is licensed under a Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) https://creativecommons.org/licenses/by-nc-sa/4.0/
#// © LuxAlgo

#//@version=5
#indicator("ICT Implied Fair Value Gap (IFVG) [LuxAlgo]", overlay = true

## Settings

input thr    = 0.30;
input ext    = 20;
input extend_gap = no;
input add_cloud = yes;
input usecharttime = yes;

input agg = AggregationPeriod.FIFTEEN_MIN;

def o;
def h;
def l;
def c;

if UseChartTime
then {
    c=close;
    h=high;
    l=low;
    o=open;
} else {
    o = open(period = agg);
    h = high(period = agg);
    l = low(period = agg);
    c = close(period = agg);
}



#//Style
input showBull = yes;
input showBear = yes;

## Detection Rules

#n = bar_index
def bn = BarNumber();
def range = h - l;
def b = AbsValue(c - o);
def na = double.nan;
def showbar = bn - ext;

##//Bullish IFVG
def bull_top = (Min(c, o) + l)/2;
def bull_btm = (Max(c[2], o[2]) + h[2])/2;

def bull_ifvg = ( b[1] >Max(b, b[2]) )
  and (l < h[2] )
  and ((Min(c, o) - l) / range > thr)
  and ((h[2] - Max(c[2], o[2])) / range > thr)
  and (bull_top > bull_btm);

def bullbar = if bull_ifvg then bn else bullbar[1];

## //Bearish IFVG
def bear_top = (Min(c[2], o[2]) + l[2]) / 2;
def bear_btm = (Max(c, o) + h) /2;

def bear_ifvg = (b[1] >Max(b, b[2]) )
  and (h > l[2])
  and ( (h -Max(c, o)) / range > thr )
  and ((Min(c[2], o[2]) - l[2]) / range > thr)
  and (bear_top > bear_btm);

def bearbar = if bear_ifvg then bn else bearbar[1];

##//Display IFVG's
## Bull Gaps
def bull_ifvg_avg = if  showBull  then (bull_top + bull_btm)/2 else na;

def bull_mid = if extend_gap then (if bull_ifvg then bull_ifvg_avg[2] else bull_mid[1]) else if bullbar>=showbar then (if bull_ifvg then bull_ifvg_avg[2] else bull_mid[1]) else na;
def bull_high = if extend_gap then (if bull_ifvg then bull_top[2] else bull_high[1]) else if bullbar>=showbar then (if bull_ifvg then bull_top[2] else bull_high[1]) else na;
def bull_low = if extend_gap then (if bull_ifvg then bull_btm[2] else bull_low[1]) else if bullbar>=showbar then (if bull_ifvg then bull_btm[2] else bull_low[1]) else na;

plot blm = bull_mid ;
plot blh = bull_high ;
plot bll = bull_low ;

blm.setdefaultcolor(color.cyan);
blm.setpaintingstrategy(paintingstrategy.horizontal);
blh.setdefaultcolor(color.light_green);
blh.setpaintingstrategy(paintingstrategy.horizontal);
bll.setdefaultcolor(color.light_green);
bll.setpaintingstrategy(paintingstrategy.horizontal);

addcloud(if add_cloud then bll else na, blh, color.light_green, color.light_green);


## Bear Gaps
def bear_ifvg_avg = if showBear then(bear_top + bear_btm)/2 else na;

def bear_mid = if extend_gap then (if bear_ifvg then bear_ifvg_avg[2] else bear_mid[1]) else if bearbar>=showbar then (if bear_ifvg then bear_ifvg_avg[2] else bear_mid[1]) else na;
def bear_high = if extend_gap then (if bear_ifvg then bear_top[2] else bear_high[1]) else if bearbar>=showbar then (if bear_ifvg then bear_top[2] else bear_high[1]) else na;
def bear_low = if extend_gap then (if bear_ifvg then bear_btm[2] else bear_low[1]) else if bearbar>=showbar then (if bear_ifvg then bear_btm[2] else bear_low[1]) else na;

plot brm = bear_mid  ;
plot brh = bear_high;
plot brl = bear_low;

brm.setdefaultcolor(color.orange);
brm.setpaintingstrategy(paintingstrategy.horizontal);
brh.setdefaultcolor(color.light_red);
brh.setpaintingstrategy(paintingstrategy.horizontal);
brl.setdefaultcolor(color.light_red);
brl.setpaintingstrategy(paintingstrategy.horizontal);

addcloud(if add_cloud then brl else na, brh, color.light_red, color.light_red);


## END CODE
 

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