Check out our Buy the Dip indicator and see how it can help you find profitable swing trading ideas. Scanner, watchlist columns, and add-ons are included.
I ended trade before 1:30That looks like midnight.
He has one where the screen turns all green when all the timeframes, monthly, weekly,daily, hourly all are moving up or down, that would be awesome for the cloud. But thats a whole other approach . Thanks for all your hard work. I don't have words to express my gratitude. Going to bed now after midnight here.I ended trade before 1:30
Please read the history of the post. There has been many updates.line 547 is error, can i know which part is missing? i just copy paste from #1
def profitLossSum = CompoundValue(1, if IsNaN(isOrder) then 0 else if isOrder then profitLossSum[1] + profitLoss elseprofitLossSum[1], 0);
# Balanced BB Breakout Indicator
# Free for use. Header credits must be included when any form of the code included in this package is used.
# User assumes all risk. Author not responsible for errors or use of tool.
# v1.2 - Assembled by Chuck Edwards
# v2.0 - Barbaros - cleanup
# v2.1 - Barbaros - added RSI IFT, NumberOfShares, BB crossing options
# v2.2 - Barbaros - fixed PnL issues and removed intraDay filter
# v2.3 - Barbaros - changed input and variable names, RSM is re-done
declare lower;
### Market Forecast
def pIntermediate = MarketForecast().Intermediate;
AddLabel(yes,
"Market Forecast " +
if pIntermediate >= 80 then "Bullish" else
if pIntermediate <= 20 then "Bearish" else
if pIntermediate > pIntermediate[1] then "Rising" else
if pIntermediate < pIntermediate[1] then "Falling" else " ",
if pIntermediate >= 80 then CreateColor(204, 255, 204) else # Pre_Cyan
if pIntermediate <= 20 then Color.RED else
if pIntermediate > pIntermediate[1] then CreateColor(0, 165, 0) else # LabelGreen
if pIntermediate < pIntermediate[1] then Color.RED else Color.LIGHT_GRAY
);
### MACDBB
input MACDBB_FastLength = 12;
input MACDBB_SlowLength = 26;
input MACDBB_Length = 25;
input MACDBB_BandLength = 15;
input MACDBB_NumDev = 1.0;
def MACDBB_Data = MACD(fastLength = MACDBB_FastLength, slowLength = MACDBB_SlowLength, MACDLength = MACDBB_Length);
plot MACDBB_Upper = reference BollingerBands(price = MACDBB_Data, length = MACDBB_BandLength, Num_Dev_Dn = -MACDBB_NumDev, Num_Dev_Up = MACDBB_NumDev).UpperBand;
MACDBB_Upper.SetDefaultColor(Color.RED);
MACDBB_Upper.HideTitle();
MACDBB_Upper.HideBubble();
plot MACDBB_Lower = reference BollingerBands(price = MACDBB_Data, length = MACDBB_BandLength, Num_Dev_Dn = -MACDBB_NumDev, Num_Dev_Up = MACDBB_NumDev).Lowerband;
MACDBB_Lower.SetDefaultColor(Color.GREEN);
MACDBB_Lower.HideTitle();
MACDBB_Lower.HideBubble();
plot MACDBB_Midline = reference BollingerBands(price = MACDBB_Data, length = MACDBB_BandLength, Num_Dev_Dn = -MACDBB_NumDev, Num_Dev_Up = MACDBB_NumDev).MidLine;
MACDBB_Midline.SetDefaultColor(Color.LIGHT_RED);
MACDBB_Midline.SetStyle(Curve.FIRM);
MACDBB_MidLine.HideTitle();
MACDBB_MidLine.HideBubble();
plot MACDBB_Line = MACDBB_Data;
MACDBB_Line.AssignValueColor(
if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line >= MACDBB_Upper then Color.GREEN
else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line >= MACDBB_Upper then Color.DARK_GREEN
else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line <= MACDBB_Lower then Color.RED else
if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line <= MACDBB_Lower then Color.DARK_RED
else Color.GRAY
);
MACDBB_Line.SetLineWeight(1);
plot MACDBB_Dots = MACDBB_Data;
MACDBB_Dots.AssignValueColor(
if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then Color.GREEN
else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then Color.DARK_GREEN
else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then Color.RED
else if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then Color.DARK_RED
else Color.GRAY
);
MACDBB_Dots.SetPaintingStrategy(PaintingStrategy.LINE_VS_POINTS);
MACDBB_Dots.SetLineWeight(1);
MACDBB_Dots.HideTitle();
MACDBB_Dots.HideBubble();
AddLabel(yes,
"Trend " +
if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then "Bullish"
else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then "Falling"
else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then "Bearish"
else if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then "Rising"
else "Neutral",
if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then Color.GREEN
else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then Color.DARK_GREEN
else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then Color.RED
else if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then Color.DARK_RED
else Color.GRAY
);
### MACD BB Alert
input MACDBB_CrossFromAboveAlert = {default "Zero", "Lower", "Middle", "Upper"};
input MACDBB_CrossFromBelowAlert = {default "Zero", "Lower", "Middle", "Upper"};
def MACDBB_CrossFromAboveVal = if MACDBB_CrossFromAboveAlert == MACDBB_CrossFromAboveAlert.Lower then MACDBB_Lower
else if MACDBB_CrossFromAboveAlert == MACDBB_CrossFromAboveAlert.Upper then MACDBB_Upper
else 0;
def MACDBB_CrossFromBelowVal = if MACDBB_CrossFromBelowAlert == MACDBB_CrossFromBelowAlert.Lower then MACDBB_Lower
else if MACDBB_CrossFromBelowAlert == MACDBB_CrossFromBelowAlert.Upper then MACDBB_Upper
else 0;
Alert(MACDBB_Line crosses above MACDBB_CrossFromAboveVal, "Time to Buy", Alert.BAR, Sound.Chimes);
Alert(MACDBB_Line crosses below MACDBB_CrossFromBelowVal, "Time to Sell", Alert.BAR, Sound.Bell);
### Keltner Channels
input Keltner_Factor = 1.5;
input Keltner_length = 20;
input Keltner_AverageType = AverageType.EXPONENTIAL;
input Keltner_TrueRangeAverageType = AverageType.EXPONENTIAL;
def Keltner_Shift = Keltner_Factor * MovingAverage(Keltner_TrueRangeAverageType, TrueRange(high, close, low), Keltner_length);
def Keltner_Average = MovingAverage(Keltner_AverageType, close, Keltner_length);
def Keltner_Upper_Band = Keltner_Average + Keltner_Shift;
def Keltner_Lower_Band = Keltner_Average - Keltner_Shift;
### Bollinger Bands
input BB_Length = 20;
input BB_NumDevDn = -2.0;
input BB_NumDevUp = 2.0;
input BB_AverageType = AverageType.SIMPLE;
def BB_SDev = StDev(data = close, length = BB_Length);
def BB_MidLine = MovingAverage(BB_AverageType, data = close, length = BB_Length);
def BB_LowerBand = BB_MidLine + BB_NumDevDn * BB_SDev;
def BB_UpperBand = BB_MidLine + BB_NumDevUp * BB_SDev;
# BB Cloud
AddCloud(if BB_UpperBand <= Keltner_Upper_Band and BB_LowerBand >= Keltner_Lower_Band then MACDBB_Upper else MACDBB_Lower, MACDBB_Lower, Color.YELLOW);
AddCloud(MACDBB_Upper, MACDBB_Lower, Color.LIGHT_RED);
### RSI/STOCASTIC/MACD CONFLUENCE COMBO
input RSM_MACD_ShowBreakoutSignals = no;
plot RSM_MACD_Diff = reference MACD("fast length" = 12, "slow length" = 26, "macd length" = 9).Diff;
RSM_MACD_Diff.SetDefaultColor(GetColor(5));
RSM_MACD_Diff.SetPaintingStrategy(PaintingStrategy.HISTOGRAM);
RSM_MACD_Diff.SetLineWeight(4);
RSM_MACD_Diff.DefineColor("Positive and Up", Color.GREEN);
RSM_MACD_Diff.DefineColor("Positive and Down", Color.DARK_GREEN);
RSM_MACD_Diff.DefineColor("Negative and Down", Color.RED);
RSM_MACD_Diff.DefineColor("Negative and Up", Color.DARK_RED);
RSM_MACD_Diff.AssignValueColor(
if RSM_MACD_Diff >= 0 then
if RSM_MACD_Diff > RSM_MACD_Diff[1] then RSM_MACD_Diff.Color("Positive and Up") else RSM_MACD_Diff.Color("Positive and Down")
else
if RSM_MACD_Diff < RSM_MACD_Diff[1] then RSM_MACD_Diff.Color("Negative and Down") else RSM_MACD_Diff.Color("Negative and Up")
);
plot RSM_MACD_ZeroLine = 0;
RSM_MACD_ZeroLine.SetDefaultColor(Color.RED);
RSM_MACD_ZeroLine.HideTitle();
RSM_MACD_ZeroLine.HideBubble();
plot RSM_MACD_UpSignal = if RSM_MACD_Diff crosses above RSM_MACD_ZeroLine then RSM_MACD_ZeroLine else Double.NaN;
RSM_MACD_UpSignal.SetDefaultColor(Color.UPTICK);
RSM_MACD_UpSignal.SetPaintingStrategy(PaintingStrategy.ARROW_UP);
RSM_MACD_UpSignal.SetHiding(!RSM_MACD_ShowBreakoutSignals);
RSM_MACD_UpSignal.HideTitle();
RSM_MACD_UpSignal.HideBubble();
plot RSM_MACD_DownSignal = if RSM_MACD_Diff crosses below RSM_MACD_ZeroLine then RSM_MACD_ZeroLine else Double.NaN;
RSM_MACD_DownSignal.SetDefaultColor(Color.DOWNTICK);
RSM_MACD_DownSignal.SetPaintingStrategy(PaintingStrategy.ARROW_DOWN);
RSM_MACD_DownSignal.SetHiding(!RSM_MACD_ShowBreakoutSignals);
RSM_MACD_DownSignal.HideTitle();
RSM_MACD_DownSignal.HideBubble();
def RSM_RSI = reference RSI(length = 7).RSI;
def RSM_Stoch_Val = 100 * (close - lowest(low, 14)) / (highest(high, 14) - lowest(low, 14));
def RSM_StochSlowK = SimpleMovingAvg(SimpleMovingAvg(RSM_Stoch_Val,3),3);
def RSM_rsiGreen = RSM_RSI >= 50;
def RSM_rsiRed = RSM_RSI < 50;
def RSM_stochGreen = RSM_StochSlowK >= 50;
def RSM_stochRed = RSM_StochSlowK < 50;
def RSM_macdGreen = RSM_MACD_Diff >= 0;
def RSM_macdRed = RSM_MACD_Diff < 0;
input RSM_PaintBars = yes;
AssignPriceColor(
if RSM_PaintBars and RSM_rsiGreen and RSM_stochGreen and RSM_macdGreen then Color.GREEN
else if RSM_PaintBars and RSM_rsiRed and RSM_stochRed and RSM_macdRed then Color.RED
else if RSM_PaintBars then Color.DARK_GRAY
else Color.CURRENT
);
# Shade areas based on criteria; adjust as needed
AddCloud(
if RSM_rsiGreen and RSM_stochGreen and RSM_macdGreen then Double.POSITIVE_INFINITY else Double.NaN,
if RSM_rsiGreen and RSM_stochGreen then Double.NEGATIVE_INFINITY else Double.NaN, Color.LIGHT_GREEN
);
AddCloud(
if RSM_rsiRed and RSM_stochRed and RSM_macdRed then Double.POSITIVE_INFINITY else Double.NaN,
if RSM_rsiRed and RSM_stochRed then Double.NEGATIVE_INFINITY else Double.NaN, Color.LIGHT_RED
);
### Balance of Power
input BOP_EMA_Length = 20;
input BOP_TEMA_Length = 20;
def BOP_THL = If(high != low, high - low, 0.01);
def BOP_BullOpen = (high - open) / BOP_THL;
def BOP_BearOpen = (open - low) / BOP_THL;
def BOP_BullClose = (close - low) / BOP_THL;
def BOP_BearClose = (high - close) / BOP_THL;
def BOP_BullOC = If(close > open, (close - open) / BOP_THL, 0);
def BOP_BearOC = If(open > close, (open - close) / BOP_THL, 0);
def BOP_BullReward = (BOP_BullOpen + BOP_BullClose + BOP_BullOC) / 1;
def BOP_BearReward = (BOP_BearOpen + BOP_BearClose + BOP_BearOC) / 1;
def BOP_BOP = BOP_BullReward - BOP_BearReward;
def BOP_SmoothBOP = ExpAverage(BOP_BOP, BOP_EMA_Length);
def BOP_xPrice = BOP_SmoothBOP;
def BOP_xEMA1 = ExpAverage(BOP_SmoothBOP, BOP_TEMA_Length);
def BOP_xEMA2 = ExpAverage(BOP_xEMA1, BOP_TEMA_Length);
def BOP_xEMA3 = ExpAverage(BOP_xEMA2, BOP_TEMA_Length);
def BOP_nRes = 3 * BOP_xEMA1 - 3 * BOP_xEMA2 + BOP_xEMA3;
def BOP_SmootherBOP = BOP_nRes;
def BOP_s1 = BOP_SmoothBOP;
def BOP_s2 = BOP_SmootherBOP;
def BOP_s3 = BOP_SmootherBOP[2];
def BOP_Sell = BOP_s2 < BOP_s3 and BOP_s2[1] > BOP_s3[1];
def BOP_Buy = BOP_s2 > BOP_s3 and BOP_s2[1] < BOP_s3[1];
### RSI IFT
def RSI_IFT_R = reference RSI(5, close) - 50;
def RSI_IFT_AvgRSI = MovingAverage(AverageType.Exponential,RSI_IFT_R,9);
def RSI_IFT_InverseRSI = (Power(Double.E, 2 * RSI_IFT_AvgRSI) - 1) / (Power(Double.E, 2 * RSI_IFT_AvgRSI) + 1);
def RSI_IFT_Buy = (RSI_IFT_InverseRSI > 0) and (RSI_IFT_InverseRSI[1] < 0);
def RSI_IFT_Sell = (RSI_IFT_InverseRSI[1] > 0) and (RSI_IFT_InverseRSI < 0);
### Vertical Buy/Sell Signals
input BuySellStrategy = { "BalanceOfPower", "InSync", default "RSI_IFT" };
AddVerticalLine(
if BuySellStrategy == BuySellStrategy.BalanceOfPower then BOP_Sell
else RSI_IFT_Sell,
close, Color.RED, Curve.SHORT_DASH);
AddVerticalLine(
if BuySellStrategy == BuySellStrategy.BalanceOfPower then BOP_Buy
else RSI_IFT_Buy,
close, Color.GREEN, Curve.SHORT_DASH);
### P/L Statement
input PandL_Label = No;
input NumOfShares = 1;
Assert(NumOfShares >= 1, "Number of Shares needs to be equal or grater than 1");
def orderDir = CompoundValue(1,
if BuySellStrategy == BuySellStrategy.BalanceOfPower then
if BOP_Buy then 1 else if BOP_Sell then -1 else orderDir[1]
else
if RSI_IFT_Buy then 1 else if RSI_IFT_Sell then -1 else orderDir[1]
, 0);
def isOrder = orderDir crosses 0;
def orderCount = CompoundValue(1, if IsNaN(isOrder) then 0 else if isOrder then orderCount[1] + 1 else orderCount[1], 0);
def noBar = IsNaN(open[-1]);
def orderPrice = if isOrder then if noBar then close else open[-1] else orderPrice[1];
def profitLoss = if !isOrder or orderCount == 1 then 0
else if orderDir > 0 then orderPrice[1] - orderPrice
else if orderDir < 0 then orderPrice - orderPrice[1]
else 0;
def profitLossSum = CompoundValue(1, if IsNaN(isOrder) then 0 else if isOrder then profitLossSum[1] + profitLoss else profitLossSum[1], 0);
def orderWinners = CompoundValue(1, if IsNaN(isOrder) then orderWinners[1] else if orderCount > 1 and profitLoss > 0 then orderWinners[1] + 1 else orderWinners[1], 0);
AddLabel(PandL_Label,
orderCount + " orders (" + AsPercent(orderWinners / orderCount) + ") | P/L " + AsDollars ((profitLossSum / TickSize()) * TickValue() * NumOfShares),
if profitLossSum > 0 then Color.GREEN else if profitLossSum < 0 then Color.RED else Color.GRAY
);
Awesome. Thanks for figuring this out!beta2 - removed InSync until we find a solution for indicies.
Code:# Balanced BB Breakout Indicator # Free for use. Header credits must be included when any form of the code included in this package is used. # User assumes all risk. Author not responsible for errors or use of tool. # v1.2 - Assembled by Chuck Edwards # v2.0 - Barbaros - cleanup # v2.1 - Barbaros - added RSI IFT, NumberOfShares, BB crossing options # v2.2 - Barbaros - fixed PnL issues and removed intraDay filter # beta2 - Barbaros - changed input and variable names, RSM is re-done declare lower; ### Market Forecast def pIntermediate = MarketForecast().Intermediate; AddLabel(yes, "Market Forecast " + if pIntermediate >= 80 then "Bullish" else if pIntermediate <= 20 then "Bearish" else if pIntermediate > pIntermediate[1] then "Rising" else if pIntermediate < pIntermediate[1] then "Falling" else " ", if pIntermediate >= 80 then CreateColor(204, 255, 204) else # Pre_Cyan if pIntermediate <= 20 then Color.RED else if pIntermediate > pIntermediate[1] then CreateColor(0, 165, 0) else # LabelGreen if pIntermediate < pIntermediate[1] then Color.RED else Color.LIGHT_GRAY ); ### MACDBB input MACDBB_FastLength = 12; input MACDBB_SlowLength = 26; input MACDBB_Length = 25; input MACDBB_BandLength = 15; input MACDBB_NumDev = 1.0; def MACDBB_Data = MACD(fastLength = MACDBB_FastLength, slowLength = MACDBB_SlowLength, MACDLength = MACDBB_Length); plot MACDBB_Dots = MACDBB_Data; plot MACDBB_Line = MACDBB_Data; plot MACDBB_Upper = reference BollingerBands(price = MACDBB_Line, length = MACDBB_BandLength, Num_Dev_Dn = -MACDBB_NumDev, Num_Dev_Up = MACDBB_NumDev).UpperBand; plot MACDBB_Lower = reference BollingerBands(price = MACDBB_Line, length = MACDBB_BandLength, Num_Dev_Dn = -MACDBB_NumDev, Num_Dev_Up = MACDBB_NumDev).Lowerband; plot MACDBB_Midline = reference BollingerBands(price = MACDBB_Line, length = MACDBB_BandLength, Num_Dev_Dn = -MACDBB_NumDev, Num_Dev_Up = MACDBB_NumDev).MidLine; MACDBB_Upper.SetDefaultColor(Color.RED); MACDBB_Lower.SetDefaultColor(Color.GREEN); MACDBB_Midline.SetDefaultColor(Color.LIGHT_RED); MACDBB_Midline.SetStyle(Curve.FIRM); MACDBB_Line.AssignValueColor( if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line >= MACDBB_Upper then Color.GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line >= MACDBB_Upper then Color.DARK_GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line <= MACDBB_Lower then Color.RED else if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line <= MACDBB_Lower then Color.DARK_RED else Color.GRAY ); MACDBB_Line.SetLineWeight(1); MACDBB_Dots.AssignValueColor( if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then Color.GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then Color.DARK_GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then Color.RED else if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then Color.DARK_RED else Color.GRAY ); MACDBB_Dots.SetPaintingStrategy(PaintingStrategy.LINE_VS_POINTS); MACDBB_Dots.SetLineWeight(1); AddLabel(yes, "Trend " + if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then "Bullish" else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then "Falling" else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then "Bearish" else if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then "Rising" else "Neutral", if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then Color.GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then Color.DARK_GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then Color.RED else if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then Color.DARK_RED else Color.GRAY ); ### MACD BB Alert input MACDBB_CrossFromAboveAlert = {default "Zero", "Lower", "Middle", "Upper"}; input MACDBB_CrossFromBelowAlert = {default "Zero", "Lower", "Middle", "Upper"}; def MACDBB_CrossFromAboveVal = if MACDBB_CrossFromAboveAlert == MACDBB_CrossFromAboveAlert.Lower then MACDBB_Lower else if MACDBB_CrossFromAboveAlert == MACDBB_CrossFromAboveAlert.Upper then MACDBB_Upper else 0; def MACDBB_CrossFromBelowVal = if MACDBB_CrossFromBelowAlert == MACDBB_CrossFromBelowAlert.Lower then MACDBB_Lower else if MACDBB_CrossFromBelowAlert == MACDBB_CrossFromBelowAlert.Upper then MACDBB_Upper else 0; Alert(MACDBB_Line crosses above MACDBB_CrossFromAboveVal, "Time to Buy", Alert.BAR, Sound.Chimes); Alert(MACDBB_Line crosses below MACDBB_CrossFromBelowVal, "Time to Sell", Alert.BAR, Sound.Bell); ### Keltner Channels input Keltner_Factor = 1.5; input Keltner_length = 20; input Keltner_AverageType = AverageType.EXPONENTIAL; input Keltner_TrueRangeAverageType = AverageType.EXPONENTIAL; def Keltner_Shift = Keltner_Factor * MovingAverage(Keltner_TrueRangeAverageType, TrueRange(high, close, low), Keltner_length); def Keltner_Average = MovingAverage(Keltner_AverageType, close, Keltner_length); def Keltner_Upper_Band = Keltner_Average + Keltner_Shift; def Keltner_Lower_Band = Keltner_Average - Keltner_Shift; ### Bollinger Bands input BB_Length = 20; input BB_NumDevDn = -2.0; input BB_NumDevUp = 2.0; input BB_AverageType = AverageType.SIMPLE; def BB_SDev = StDev(data = close, length = BB_Length); def BB_MidLine = MovingAverage(BB_AverageType, data = close, length = BB_Length); def BB_LowerBand = BB_MidLine + BB_NumDevDn * BB_SDev; def BB_UpperBand = BB_MidLine + BB_NumDevUp * BB_SDev; # BB Cloud AddCloud(if BB_UpperBand <= Keltner_Upper_Band and BB_LowerBand >= Keltner_Lower_Band then MACDBB_Upper else MACDBB_Lower, MACDBB_Lower, Color.YELLOW); AddCloud(MACDBB_Upper, MACDBB_Lower, Color.LIGHT_RED); ### RSI/STOCASTIC/MACD CONFLUENCE COMBO input RSM_MACD_ShowBreakoutSignals = no; plot RSM_MACD_Diff = reference MACD("fast length" = 12, "slow length" = 26, "macd length" = 9).Diff; RSM_MACD_Diff.SetDefaultColor(GetColor(5)); RSM_MACD_Diff.SetPaintingStrategy(PaintingStrategy.HISTOGRAM); RSM_MACD_Diff.SetLineWeight(4); RSM_MACD_Diff.DefineColor("Positive and Up", Color.GREEN); RSM_MACD_Diff.DefineColor("Positive and Down", Color.DARK_GREEN); RSM_MACD_Diff.DefineColor("Negative and Down", Color.RED); RSM_MACD_Diff.DefineColor("Negative and Up", Color.DARK_RED); RSM_MACD_Diff.AssignValueColor( if RSM_MACD_Diff >= 0 then if RSM_MACD_Diff > RSM_MACD_Diff[1] then RSM_MACD_Diff.Color("Positive and Up") else RSM_MACD_Diff.Color("Positive and Down") else if RSM_MACD_Diff < RSM_MACD_Diff[1] then RSM_MACD_Diff.Color("Negative and Down") else RSM_MACD_Diff.Color("Negative and Up") ); plot RSM_MACD_ZeroLine = 0; RSM_MACD_ZeroLine.SetDefaultColor(Color.RED); RSM_MACD_ZeroLine.HideTitle(); RSM_MACD_ZeroLine.HideBubble(); plot RSM_MACD_UpSignal = if RSM_MACD_Diff crosses above RSM_MACD_ZeroLine then RSM_MACD_ZeroLine else Double.NaN; RSM_MACD_UpSignal.SetDefaultColor(Color.UPTICK); RSM_MACD_UpSignal.SetPaintingStrategy(PaintingStrategy.ARROW_UP); RSM_MACD_UpSignal.SetHiding(!RSM_MACD_ShowBreakoutSignals); plot RSM_MACD_DownSignal = if RSM_MACD_Diff crosses below RSM_MACD_ZeroLine then RSM_MACD_ZeroLine else Double.NaN; RSM_MACD_DownSignal.SetDefaultColor(Color.DOWNTICK); RSM_MACD_DownSignal.SetPaintingStrategy(PaintingStrategy.ARROW_DOWN); RSM_MACD_DownSignal.SetHiding(!RSM_MACD_ShowBreakoutSignals); def RSM_RSI = reference RSI(length = 7).RSI; def RSM_Stoch_Val = 100 * (close - lowest(low, 14)) / (highest(high, 14) - lowest(low, 14)); def RSM_StochSlowK = SimpleMovingAvg(SimpleMovingAvg(RSM_Stoch_Val,3),3); def RSM_rsiGreen = RSM_RSI >= 50; def RSM_rsiRed = RSM_RSI < 50; def RSM_stochGreen = RSM_StochSlowK >= 50; def RSM_stochRed = RSM_StochSlowK < 50; def RSM_macdGreen = RSM_MACD_Diff >= 0; def RSM_macdRed = RSM_MACD_Diff < 0; input RSM_PaintBars = yes; AssignPriceColor( if RSM_PaintBars and RSM_rsiGreen and RSM_stochGreen and RSM_macdGreen then Color.GREEN else if RSM_PaintBars and RSM_rsiRed and RSM_stochRed and RSM_macdRed then Color.RED else if RSM_PaintBars then Color.DARK_GRAY else Color.CURRENT ); # Shade areas based on criteria; adjust as needed AddCloud( if RSM_rsiGreen and RSM_stochGreen and RSM_macdGreen then Double.POSITIVE_INFINITY else Double.NaN, if RSM_rsiGreen and RSM_stochGreen then Double.NEGATIVE_INFINITY else Double.NaN, Color.LIGHT_GREEN ); AddCloud( if RSM_rsiRed and RSM_stochRed and RSM_macdRed then Double.POSITIVE_INFINITY else Double.NaN, if RSM_rsiRed and RSM_stochRed then Double.NEGATIVE_INFINITY else Double.NaN, Color.LIGHT_RED ); ### Balance of Power input BOP_EMA_Length = 20; input BOP_TEMA_Length = 20; def BOP_THL = If(high != low, high - low, 0.01); def BOP_BullOpen = (high - open) / BOP_THL; def BOP_BearOpen = (open - low) / BOP_THL; def BOP_BullClose = (close - low) / BOP_THL; def BOP_BearClose = (high - close) / BOP_THL; def BOP_BullOC = If(close > open, (close - open) / BOP_THL, 0); def BOP_BearOC = If(open > close, (open - close) / BOP_THL, 0); def BOP_BullReward = (BOP_BullOpen + BOP_BullClose + BOP_BullOC) / 1; def BOP_BearReward = (BOP_BearOpen + BOP_BearClose + BOP_BearOC) / 1; def BOP_BOP = BOP_BullReward - BOP_BearReward; def BOP_SmoothBOP = ExpAverage(BOP_BOP, BOP_EMA_Length); def BOP_xPrice = BOP_SmoothBOP; def BOP_xEMA1 = ExpAverage(BOP_SmoothBOP, BOP_TEMA_Length); def BOP_xEMA2 = ExpAverage(BOP_xEMA1, BOP_TEMA_Length); def BOP_xEMA3 = ExpAverage(BOP_xEMA2, BOP_TEMA_Length); def BOP_nRes = 3 * BOP_xEMA1 - 3 * BOP_xEMA2 + BOP_xEMA3; def BOP_SmootherBOP = BOP_nRes; def BOP_s1 = BOP_SmoothBOP; def BOP_s2 = BOP_SmootherBOP; def BOP_s3 = BOP_SmootherBOP[2]; def BOP_Sell = BOP_s2 < BOP_s3 and BOP_s2[1] > BOP_s3[1]; def BOP_Buy = BOP_s2 > BOP_s3 and BOP_s2[1] < BOP_s3[1]; ### RSI IFT def RSI_IFT_R = reference RSI(5, close) - 50; def RSI_IFT_AvgRSI = MovingAverage(AverageType.Exponential,RSI_IFT_R,9); def RSI_IFT_InverseRSI = (Power(Double.E, 2 * RSI_IFT_AvgRSI) - 1) / (Power(Double.E, 2 * RSI_IFT_AvgRSI) + 1); def RSI_IFT_Buy = (RSI_IFT_InverseRSI > 0) and (RSI_IFT_InverseRSI[1] < 0); def RSI_IFT_Sell = (RSI_IFT_InverseRSI[1] > 0) and (RSI_IFT_InverseRSI < 0); ### Vertical Buy/Sell Signals input BuySellStrategy = { "BalanceOfPower", "InSync", default "RSI_IFT" }; AddVerticalLine( if BuySellStrategy == BuySellStrategy.BalanceOfPower then BOP_Sell else RSI_IFT_Sell, close, Color.RED, Curve.SHORT_DASH); AddVerticalLine( if BuySellStrategy == BuySellStrategy.BalanceOfPower then BOP_Buy else RSI_IFT_Buy, close, Color.GREEN, Curve.SHORT_DASH); ### P/L Statement input PandL_Label = No; input NumOfShares = 1; Assert(NumOfShares >= 1, "Number of Shares needs to be equal or grater than 1"); def orderDir = CompoundValue(1, if BuySellStrategy == BuySellStrategy.BalanceOfPower then if BOP_Buy then 1 else if BOP_Sell then -1 else orderDir[1] else if RSI_IFT_Buy then 1 else if RSI_IFT_Sell then -1 else orderDir[1] , 0); def isOrder = orderDir crosses 0; def orderCount = CompoundValue(1, if IsNaN(isOrder) then 0 else if isOrder then orderCount[1] + 1 else orderCount[1], 0); def noBar = IsNaN(open[-1]); def orderPrice = if isOrder then if noBar then close else open[-1] else orderPrice[1]; def profitLoss = if !isOrder or orderCount == 1 then 0 else if orderDir > 0 then orderPrice[1] - orderPrice else if orderDir < 0 then orderPrice - orderPrice[1] else 0; def profitLossSum = CompoundValue(1, if IsNaN(isOrder) then 0 else if isOrder then profitLossSum[1] + profitLoss else profitLossSum[1], 0); def orderWinners = CompoundValue(1, if IsNaN(isOrder) then orderWinners[1] else if orderCount > 1 and profitLoss > 0 then orderWinners[1] + 1 else orderWinners[1], 0); AddLabel(PandL_Label, orderCount + " orders (" + AsPercent(orderWinners / orderCount) + ") | P/L " + AsDollars ((profitLossSum / TickSize()) * TickValue() * NumOfShares), if profitLossSum > 0 then Color.GREEN else if profitLossSum < 0 then Color.RED else Color.GRAY );
For some reason, I cant get the study to show up clearly.......The BB lines don't show and the candle repaint and labels are missing. Reinstalled it several times and restarted my system.Everyone, I'm pretty happy with today's performance and changes to the study. Here is the latest update. Next is to re-work the strategy section to create a complete solution.
Code:# Balanced BB Breakout Indicator # Free for use. Header credits must be included when any form of the code included in this package is used. # User assumes all risk. Author not responsible for errors or use of tool. # v1.2 - Assembled by Chuck Edwards # v2.0 - Barbaros - cleanup # v2.1 - Barbaros - added RSI IFT, NumberOfShares, BB crossing options # v2.2 - Barbaros - fixed PnL issues and removed intraDay filter # v2.3 - Barbaros - changed input and variable names, RSM is re-done declare lower; ### Market Forecast def pIntermediate = MarketForecast().Intermediate; AddLabel(yes, "Market Forecast " + if pIntermediate >= 80 then "Bullish" else if pIntermediate <= 20 then "Bearish" else if pIntermediate > pIntermediate[1] then "Rising" else if pIntermediate < pIntermediate[1] then "Falling" else " ", if pIntermediate >= 80 then CreateColor(204, 255, 204) else # Pre_Cyan if pIntermediate <= 20 then Color.RED else if pIntermediate > pIntermediate[1] then CreateColor(0, 165, 0) else # LabelGreen if pIntermediate < pIntermediate[1] then Color.RED else Color.LIGHT_GRAY ); ### MACDBB input MACDBB_FastLength = 12; input MACDBB_SlowLength = 26; input MACDBB_Length = 25; input MACDBB_BandLength = 15; input MACDBB_NumDev = 1.0; def MACDBB_Data = MACD(fastLength = MACDBB_FastLength, slowLength = MACDBB_SlowLength, MACDLength = MACDBB_Length); plot MACDBB_Upper = reference BollingerBands(price = MACDBB_Data, length = MACDBB_BandLength, Num_Dev_Dn = -MACDBB_NumDev, Num_Dev_Up = MACDBB_NumDev).UpperBand; MACDBB_Upper.SetDefaultColor(Color.RED); MACDBB_Upper.HideTitle(); MACDBB_Upper.HideBubble(); plot MACDBB_Lower = reference BollingerBands(price = MACDBB_Data, length = MACDBB_BandLength, Num_Dev_Dn = -MACDBB_NumDev, Num_Dev_Up = MACDBB_NumDev).Lowerband; MACDBB_Lower.SetDefaultColor(Color.GREEN); MACDBB_Lower.HideTitle(); MACDBB_Lower.HideBubble(); plot MACDBB_Midline = reference BollingerBands(price = MACDBB_Data, length = MACDBB_BandLength, Num_Dev_Dn = -MACDBB_NumDev, Num_Dev_Up = MACDBB_NumDev).MidLine; MACDBB_Midline.SetDefaultColor(Color.LIGHT_RED); MACDBB_Midline.SetStyle(Curve.FIRM); MACDBB_MidLine.HideTitle(); MACDBB_MidLine.HideBubble(); plot MACDBB_Line = MACDBB_Data; MACDBB_Line.AssignValueColor( if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line >= MACDBB_Upper then Color.GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line >= MACDBB_Upper then Color.DARK_GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line <= MACDBB_Lower then Color.RED else if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line <= MACDBB_Lower then Color.DARK_RED else Color.GRAY ); MACDBB_Line.SetLineWeight(1); plot MACDBB_Dots = MACDBB_Data; MACDBB_Dots.AssignValueColor( if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then Color.GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then Color.DARK_GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then Color.RED else if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then Color.DARK_RED else Color.GRAY ); MACDBB_Dots.SetPaintingStrategy(PaintingStrategy.LINE_VS_POINTS); MACDBB_Dots.SetLineWeight(1); MACDBB_Dots.HideTitle(); MACDBB_Dots.HideBubble(); AddLabel(yes, "Trend " + if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then "Bullish" else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then "Falling" else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then "Bearish" else if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then "Rising" else "Neutral", if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then Color.GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then Color.DARK_GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then Color.RED else if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then Color.DARK_RED else Color.GRAY ); ### MACD BB Alert input MACDBB_CrossFromAboveAlert = {default "Zero", "Lower", "Middle", "Upper"}; input MACDBB_CrossFromBelowAlert = {default "Zero", "Lower", "Middle", "Upper"}; def MACDBB_CrossFromAboveVal = if MACDBB_CrossFromAboveAlert == MACDBB_CrossFromAboveAlert.Lower then MACDBB_Lower else if MACDBB_CrossFromAboveAlert == MACDBB_CrossFromAboveAlert.Upper then MACDBB_Upper else 0; def MACDBB_CrossFromBelowVal = if MACDBB_CrossFromBelowAlert == MACDBB_CrossFromBelowAlert.Lower then MACDBB_Lower else if MACDBB_CrossFromBelowAlert == MACDBB_CrossFromBelowAlert.Upper then MACDBB_Upper else 0; Alert(MACDBB_Line crosses above MACDBB_CrossFromAboveVal, "Time to Buy", Alert.BAR, Sound.Chimes); Alert(MACDBB_Line crosses below MACDBB_CrossFromBelowVal, "Time to Sell", Alert.BAR, Sound.Bell); ### Keltner Channels input Keltner_Factor = 1.5; input Keltner_length = 20; input Keltner_AverageType = AverageType.EXPONENTIAL; input Keltner_TrueRangeAverageType = AverageType.EXPONENTIAL; def Keltner_Shift = Keltner_Factor * MovingAverage(Keltner_TrueRangeAverageType, TrueRange(high, close, low), Keltner_length); def Keltner_Average = MovingAverage(Keltner_AverageType, close, Keltner_length); def Keltner_Upper_Band = Keltner_Average + Keltner_Shift; def Keltner_Lower_Band = Keltner_Average - Keltner_Shift; ### Bollinger Bands input BB_Length = 20; input BB_NumDevDn = -2.0; input BB_NumDevUp = 2.0; input BB_AverageType = AverageType.SIMPLE; def BB_SDev = StDev(data = close, length = BB_Length); def BB_MidLine = MovingAverage(BB_AverageType, data = close, length = BB_Length); def BB_LowerBand = BB_MidLine + BB_NumDevDn * BB_SDev; def BB_UpperBand = BB_MidLine + BB_NumDevUp * BB_SDev; # BB Cloud AddCloud(if BB_UpperBand <= Keltner_Upper_Band and BB_LowerBand >= Keltner_Lower_Band then MACDBB_Upper else MACDBB_Lower, MACDBB_Lower, Color.YELLOW); AddCloud(MACDBB_Upper, MACDBB_Lower, Color.LIGHT_RED); ### RSI/STOCASTIC/MACD CONFLUENCE COMBO input RSM_MACD_ShowBreakoutSignals = no; plot RSM_MACD_Diff = reference MACD("fast length" = 12, "slow length" = 26, "macd length" = 9).Diff; RSM_MACD_Diff.SetDefaultColor(GetColor(5)); RSM_MACD_Diff.SetPaintingStrategy(PaintingStrategy.HISTOGRAM); RSM_MACD_Diff.SetLineWeight(4); RSM_MACD_Diff.DefineColor("Positive and Up", Color.GREEN); RSM_MACD_Diff.DefineColor("Positive and Down", Color.DARK_GREEN); RSM_MACD_Diff.DefineColor("Negative and Down", Color.RED); RSM_MACD_Diff.DefineColor("Negative and Up", Color.DARK_RED); RSM_MACD_Diff.AssignValueColor( if RSM_MACD_Diff >= 0 then if RSM_MACD_Diff > RSM_MACD_Diff[1] then RSM_MACD_Diff.Color("Positive and Up") else RSM_MACD_Diff.Color("Positive and Down") else if RSM_MACD_Diff < RSM_MACD_Diff[1] then RSM_MACD_Diff.Color("Negative and Down") else RSM_MACD_Diff.Color("Negative and Up") ); plot RSM_MACD_ZeroLine = 0; RSM_MACD_ZeroLine.SetDefaultColor(Color.RED); RSM_MACD_ZeroLine.HideTitle(); RSM_MACD_ZeroLine.HideBubble(); plot RSM_MACD_UpSignal = if RSM_MACD_Diff crosses above RSM_MACD_ZeroLine then RSM_MACD_ZeroLine else Double.NaN; RSM_MACD_UpSignal.SetDefaultColor(Color.UPTICK); RSM_MACD_UpSignal.SetPaintingStrategy(PaintingStrategy.ARROW_UP); RSM_MACD_UpSignal.SetHiding(!RSM_MACD_ShowBreakoutSignals); RSM_MACD_UpSignal.HideTitle(); RSM_MACD_UpSignal.HideBubble(); plot RSM_MACD_DownSignal = if RSM_MACD_Diff crosses below RSM_MACD_ZeroLine then RSM_MACD_ZeroLine else Double.NaN; RSM_MACD_DownSignal.SetDefaultColor(Color.DOWNTICK); RSM_MACD_DownSignal.SetPaintingStrategy(PaintingStrategy.ARROW_DOWN); RSM_MACD_DownSignal.SetHiding(!RSM_MACD_ShowBreakoutSignals); RSM_MACD_DownSignal.HideTitle(); RSM_MACD_DownSignal.HideBubble(); def RSM_RSI = reference RSI(length = 7).RSI; def RSM_Stoch_Val = 100 * (close - lowest(low, 14)) / (highest(high, 14) - lowest(low, 14)); def RSM_StochSlowK = SimpleMovingAvg(SimpleMovingAvg(RSM_Stoch_Val,3),3); def RSM_rsiGreen = RSM_RSI >= 50; def RSM_rsiRed = RSM_RSI < 50; def RSM_stochGreen = RSM_StochSlowK >= 50; def RSM_stochRed = RSM_StochSlowK < 50; def RSM_macdGreen = RSM_MACD_Diff >= 0; def RSM_macdRed = RSM_MACD_Diff < 0; input RSM_PaintBars = yes; AssignPriceColor( if RSM_PaintBars and RSM_rsiGreen and RSM_stochGreen and RSM_macdGreen then Color.GREEN else if RSM_PaintBars and RSM_rsiRed and RSM_stochRed and RSM_macdRed then Color.RED else if RSM_PaintBars then Color.DARK_GRAY else Color.CURRENT ); # Shade areas based on criteria; adjust as needed AddCloud( if RSM_rsiGreen and RSM_stochGreen and RSM_macdGreen then Double.POSITIVE_INFINITY else Double.NaN, if RSM_rsiGreen and RSM_stochGreen then Double.NEGATIVE_INFINITY else Double.NaN, Color.LIGHT_GREEN ); AddCloud( if RSM_rsiRed and RSM_stochRed and RSM_macdRed then Double.POSITIVE_INFINITY else Double.NaN, if RSM_rsiRed and RSM_stochRed then Double.NEGATIVE_INFINITY else Double.NaN, Color.LIGHT_RED ); ### Balance of Power input BOP_EMA_Length = 20; input BOP_TEMA_Length = 20; def BOP_THL = If(high != low, high - low, 0.01); def BOP_BullOpen = (high - open) / BOP_THL; def BOP_BearOpen = (open - low) / BOP_THL; def BOP_BullClose = (close - low) / BOP_THL; def BOP_BearClose = (high - close) / BOP_THL; def BOP_BullOC = If(close > open, (close - open) / BOP_THL, 0); def BOP_BearOC = If(open > close, (open - close) / BOP_THL, 0); def BOP_BullReward = (BOP_BullOpen + BOP_BullClose + BOP_BullOC) / 1; def BOP_BearReward = (BOP_BearOpen + BOP_BearClose + BOP_BearOC) / 1; def BOP_BOP = BOP_BullReward - BOP_BearReward; def BOP_SmoothBOP = ExpAverage(BOP_BOP, BOP_EMA_Length); def BOP_xPrice = BOP_SmoothBOP; def BOP_xEMA1 = ExpAverage(BOP_SmoothBOP, BOP_TEMA_Length); def BOP_xEMA2 = ExpAverage(BOP_xEMA1, BOP_TEMA_Length); def BOP_xEMA3 = ExpAverage(BOP_xEMA2, BOP_TEMA_Length); def BOP_nRes = 3 * BOP_xEMA1 - 3 * BOP_xEMA2 + BOP_xEMA3; def BOP_SmootherBOP = BOP_nRes; def BOP_s1 = BOP_SmoothBOP; def BOP_s2 = BOP_SmootherBOP; def BOP_s3 = BOP_SmootherBOP[2]; def BOP_Sell = BOP_s2 < BOP_s3 and BOP_s2[1] > BOP_s3[1]; def BOP_Buy = BOP_s2 > BOP_s3 and BOP_s2[1] < BOP_s3[1]; ### RSI IFT def RSI_IFT_R = reference RSI(5, close) - 50; def RSI_IFT_AvgRSI = MovingAverage(AverageType.Exponential,RSI_IFT_R,9); def RSI_IFT_InverseRSI = (Power(Double.E, 2 * RSI_IFT_AvgRSI) - 1) / (Power(Double.E, 2 * RSI_IFT_AvgRSI) + 1); def RSI_IFT_Buy = (RSI_IFT_InverseRSI > 0) and (RSI_IFT_InverseRSI[1] < 0); def RSI_IFT_Sell = (RSI_IFT_InverseRSI[1] > 0) and (RSI_IFT_InverseRSI < 0); ### Vertical Buy/Sell Signals input BuySellStrategy = { "BalanceOfPower", "InSync", default "RSI_IFT" }; AddVerticalLine( if BuySellStrategy == BuySellStrategy.BalanceOfPower then BOP_Sell else RSI_IFT_Sell, close, Color.RED, Curve.SHORT_DASH); AddVerticalLine( if BuySellStrategy == BuySellStrategy.BalanceOfPower then BOP_Buy else RSI_IFT_Buy, close, Color.GREEN, Curve.SHORT_DASH); ### P/L Statement input PandL_Label = No; input NumOfShares = 1; Assert(NumOfShares >= 1, "Number of Shares needs to be equal or grater than 1"); def orderDir = CompoundValue(1, if BuySellStrategy == BuySellStrategy.BalanceOfPower then if BOP_Buy then 1 else if BOP_Sell then -1 else orderDir[1] else if RSI_IFT_Buy then 1 else if RSI_IFT_Sell then -1 else orderDir[1] , 0); def isOrder = orderDir crosses 0; def orderCount = CompoundValue(1, if IsNaN(isOrder) then 0 else if isOrder then orderCount[1] + 1 else orderCount[1], 0); def noBar = IsNaN(open[-1]); def orderPrice = if isOrder then if noBar then close else open[-1] else orderPrice[1]; def profitLoss = if !isOrder or orderCount == 1 then 0 else if orderDir > 0 then orderPrice[1] - orderPrice else if orderDir < 0 then orderPrice - orderPrice[1] else 0; def profitLossSum = CompoundValue(1, if IsNaN(isOrder) then 0 else if isOrder then profitLossSum[1] + profitLoss else profitLossSum[1], 0); def orderWinners = CompoundValue(1, if IsNaN(isOrder) then orderWinners[1] else if orderCount > 1 and profitLoss > 0 then orderWinners[1] + 1 else orderWinners[1], 0); AddLabel(PandL_Label, orderCount + " orders (" + AsPercent(orderWinners / orderCount) + ") | P/L " + AsDollars ((profitLossSum / TickSize()) * TickValue() * NumOfShares), if profitLossSum > 0 then Color.GREEN else if profitLossSum < 0 then Color.RED else Color.GRAY );
May be data feed issues, I reinstalled the older Beta and still have the same issue. I have noticed sometimes TOS does that when they are down after regular hours updating software etc. I will check bel a little later to see if conditions change.For some reason, I cant get the study to show up clearly.......The BB lines don't show and the candle repaint and labels are missing. Reinstalled it several times and restarted my system.
It's fine on mine. What symbol are you using it on?May be data feed issues, I reinstalled the older Beta and still have the same issue. I have noticed sometimes TOS does that when they are down after regular hours updating software etc. I will check bel a little later to see if conditions change.
I was changing the EMA value in line #238 and so far there is a nice sweet spot around 21 instead of 9. Got some interesting results, most notably on the 2-min timeframe. Cuts a lot of the crap trades, but a bit later on entries and exits. Gives more "realistic" entry/exit signals on my Renko charts as well. Also, has there been any thought to implementing an ATR stop-loss instead of just waiting for an entry in the opposite direction to occur?Everyone, I'm pretty happy with today's performance and changes to the study. Here is the latest update. Next is to re-work the strategy section to create a complete solution.
Code:# Balanced BB Breakout Indicator # Free for use. Header credits must be included when any form of the code included in this package is used. # User assumes all risk. Author not responsible for errors or use of tool. # v1.2 - Assembled by Chuck Edwards # v2.0 - Barbaros - cleanup # v2.1 - Barbaros - added RSI IFT, NumberOfShares, BB crossing options # v2.2 - Barbaros - fixed PnL issues and removed intraDay filter # v2.3 - Barbaros - changed input and variable names, RSM is re-done declare lower; ### Market Forecast def pIntermediate = MarketForecast().Intermediate; AddLabel(yes, "Market Forecast " + if pIntermediate >= 80 then "Bullish" else if pIntermediate <= 20 then "Bearish" else if pIntermediate > pIntermediate[1] then "Rising" else if pIntermediate < pIntermediate[1] then "Falling" else " ", if pIntermediate >= 80 then CreateColor(204, 255, 204) else # Pre_Cyan if pIntermediate <= 20 then Color.RED else if pIntermediate > pIntermediate[1] then CreateColor(0, 165, 0) else # LabelGreen if pIntermediate < pIntermediate[1] then Color.RED else Color.LIGHT_GRAY ); ### MACDBB input MACDBB_FastLength = 12; input MACDBB_SlowLength = 26; input MACDBB_Length = 25; input MACDBB_BandLength = 15; input MACDBB_NumDev = 1.0; def MACDBB_Data = MACD(fastLength = MACDBB_FastLength, slowLength = MACDBB_SlowLength, MACDLength = MACDBB_Length); plot MACDBB_Upper = reference BollingerBands(price = MACDBB_Data, length = MACDBB_BandLength, Num_Dev_Dn = -MACDBB_NumDev, Num_Dev_Up = MACDBB_NumDev).UpperBand; MACDBB_Upper.SetDefaultColor(Color.RED); MACDBB_Upper.HideTitle(); MACDBB_Upper.HideBubble(); plot MACDBB_Lower = reference BollingerBands(price = MACDBB_Data, length = MACDBB_BandLength, Num_Dev_Dn = -MACDBB_NumDev, Num_Dev_Up = MACDBB_NumDev).Lowerband; MACDBB_Lower.SetDefaultColor(Color.GREEN); MACDBB_Lower.HideTitle(); MACDBB_Lower.HideBubble(); plot MACDBB_Midline = reference BollingerBands(price = MACDBB_Data, length = MACDBB_BandLength, Num_Dev_Dn = -MACDBB_NumDev, Num_Dev_Up = MACDBB_NumDev).MidLine; MACDBB_Midline.SetDefaultColor(Color.LIGHT_RED); MACDBB_Midline.SetStyle(Curve.FIRM); MACDBB_MidLine.HideTitle(); MACDBB_MidLine.HideBubble(); plot MACDBB_Line = MACDBB_Data; MACDBB_Line.AssignValueColor( if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line >= MACDBB_Upper then Color.GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line >= MACDBB_Upper then Color.DARK_GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line <= MACDBB_Lower then Color.RED else if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line <= MACDBB_Lower then Color.DARK_RED else Color.GRAY ); MACDBB_Line.SetLineWeight(1); plot MACDBB_Dots = MACDBB_Data; MACDBB_Dots.AssignValueColor( if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then Color.GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then Color.DARK_GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then Color.RED else if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then Color.DARK_RED else Color.GRAY ); MACDBB_Dots.SetPaintingStrategy(PaintingStrategy.LINE_VS_POINTS); MACDBB_Dots.SetLineWeight(1); MACDBB_Dots.HideTitle(); MACDBB_Dots.HideBubble(); AddLabel(yes, "Trend " + if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then "Bullish" else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then "Falling" else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then "Bearish" else if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then "Rising" else "Neutral", if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then Color.GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then Color.DARK_GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then Color.RED else if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then Color.DARK_RED else Color.GRAY ); ### MACD BB Alert input MACDBB_CrossFromAboveAlert = {default "Zero", "Lower", "Middle", "Upper"}; input MACDBB_CrossFromBelowAlert = {default "Zero", "Lower", "Middle", "Upper"}; def MACDBB_CrossFromAboveVal = if MACDBB_CrossFromAboveAlert == MACDBB_CrossFromAboveAlert.Lower then MACDBB_Lower else if MACDBB_CrossFromAboveAlert == MACDBB_CrossFromAboveAlert.Upper then MACDBB_Upper else 0; def MACDBB_CrossFromBelowVal = if MACDBB_CrossFromBelowAlert == MACDBB_CrossFromBelowAlert.Lower then MACDBB_Lower else if MACDBB_CrossFromBelowAlert == MACDBB_CrossFromBelowAlert.Upper then MACDBB_Upper else 0; Alert(MACDBB_Line crosses above MACDBB_CrossFromAboveVal, "Time to Buy", Alert.BAR, Sound.Chimes); Alert(MACDBB_Line crosses below MACDBB_CrossFromBelowVal, "Time to Sell", Alert.BAR, Sound.Bell); ### Keltner Channels input Keltner_Factor = 1.5; input Keltner_length = 20; input Keltner_AverageType = AverageType.EXPONENTIAL; input Keltner_TrueRangeAverageType = AverageType.EXPONENTIAL; def Keltner_Shift = Keltner_Factor * MovingAverage(Keltner_TrueRangeAverageType, TrueRange(high, close, low), Keltner_length); def Keltner_Average = MovingAverage(Keltner_AverageType, close, Keltner_length); def Keltner_Upper_Band = Keltner_Average + Keltner_Shift; def Keltner_Lower_Band = Keltner_Average - Keltner_Shift; ### Bollinger Bands input BB_Length = 20; input BB_NumDevDn = -2.0; input BB_NumDevUp = 2.0; input BB_AverageType = AverageType.SIMPLE; def BB_SDev = StDev(data = close, length = BB_Length); def BB_MidLine = MovingAverage(BB_AverageType, data = close, length = BB_Length); def BB_LowerBand = BB_MidLine + BB_NumDevDn * BB_SDev; def BB_UpperBand = BB_MidLine + BB_NumDevUp * BB_SDev; # BB Cloud AddCloud(if BB_UpperBand <= Keltner_Upper_Band and BB_LowerBand >= Keltner_Lower_Band then MACDBB_Upper else MACDBB_Lower, MACDBB_Lower, Color.YELLOW); AddCloud(MACDBB_Upper, MACDBB_Lower, Color.LIGHT_RED); ### RSI/STOCASTIC/MACD CONFLUENCE COMBO input RSM_MACD_ShowBreakoutSignals = no; plot RSM_MACD_Diff = reference MACD("fast length" = 12, "slow length" = 26, "macd length" = 9).Diff; RSM_MACD_Diff.SetDefaultColor(GetColor(5)); RSM_MACD_Diff.SetPaintingStrategy(PaintingStrategy.HISTOGRAM); RSM_MACD_Diff.SetLineWeight(4); RSM_MACD_Diff.DefineColor("Positive and Up", Color.GREEN); RSM_MACD_Diff.DefineColor("Positive and Down", Color.DARK_GREEN); RSM_MACD_Diff.DefineColor("Negative and Down", Color.RED); RSM_MACD_Diff.DefineColor("Negative and Up", Color.DARK_RED); RSM_MACD_Diff.AssignValueColor( if RSM_MACD_Diff >= 0 then if RSM_MACD_Diff > RSM_MACD_Diff[1] then RSM_MACD_Diff.Color("Positive and Up") else RSM_MACD_Diff.Color("Positive and Down") else if RSM_MACD_Diff < RSM_MACD_Diff[1] then RSM_MACD_Diff.Color("Negative and Down") else RSM_MACD_Diff.Color("Negative and Up") ); plot RSM_MACD_ZeroLine = 0; RSM_MACD_ZeroLine.SetDefaultColor(Color.RED); RSM_MACD_ZeroLine.HideTitle(); RSM_MACD_ZeroLine.HideBubble(); plot RSM_MACD_UpSignal = if RSM_MACD_Diff crosses above RSM_MACD_ZeroLine then RSM_MACD_ZeroLine else Double.NaN; RSM_MACD_UpSignal.SetDefaultColor(Color.UPTICK); RSM_MACD_UpSignal.SetPaintingStrategy(PaintingStrategy.ARROW_UP); RSM_MACD_UpSignal.SetHiding(!RSM_MACD_ShowBreakoutSignals); RSM_MACD_UpSignal.HideTitle(); RSM_MACD_UpSignal.HideBubble(); plot RSM_MACD_DownSignal = if RSM_MACD_Diff crosses below RSM_MACD_ZeroLine then RSM_MACD_ZeroLine else Double.NaN; RSM_MACD_DownSignal.SetDefaultColor(Color.DOWNTICK); RSM_MACD_DownSignal.SetPaintingStrategy(PaintingStrategy.ARROW_DOWN); RSM_MACD_DownSignal.SetHiding(!RSM_MACD_ShowBreakoutSignals); RSM_MACD_DownSignal.HideTitle(); RSM_MACD_DownSignal.HideBubble(); def RSM_RSI = reference RSI(length = 7).RSI; def RSM_Stoch_Val = 100 * (close - lowest(low, 14)) / (highest(high, 14) - lowest(low, 14)); def RSM_StochSlowK = SimpleMovingAvg(SimpleMovingAvg(RSM_Stoch_Val,3),3); def RSM_rsiGreen = RSM_RSI >= 50; def RSM_rsiRed = RSM_RSI < 50; def RSM_stochGreen = RSM_StochSlowK >= 50; def RSM_stochRed = RSM_StochSlowK < 50; def RSM_macdGreen = RSM_MACD_Diff >= 0; def RSM_macdRed = RSM_MACD_Diff < 0; input RSM_PaintBars = yes; AssignPriceColor( if RSM_PaintBars and RSM_rsiGreen and RSM_stochGreen and RSM_macdGreen then Color.GREEN else if RSM_PaintBars and RSM_rsiRed and RSM_stochRed and RSM_macdRed then Color.RED else if RSM_PaintBars then Color.DARK_GRAY else Color.CURRENT ); # Shade areas based on criteria; adjust as needed AddCloud( if RSM_rsiGreen and RSM_stochGreen and RSM_macdGreen then Double.POSITIVE_INFINITY else Double.NaN, if RSM_rsiGreen and RSM_stochGreen then Double.NEGATIVE_INFINITY else Double.NaN, Color.LIGHT_GREEN ); AddCloud( if RSM_rsiRed and RSM_stochRed and RSM_macdRed then Double.POSITIVE_INFINITY else Double.NaN, if RSM_rsiRed and RSM_stochRed then Double.NEGATIVE_INFINITY else Double.NaN, Color.LIGHT_RED ); ### Balance of Power input BOP_EMA_Length = 20; input BOP_TEMA_Length = 20; def BOP_THL = If(high != low, high - low, 0.01); def BOP_BullOpen = (high - open) / BOP_THL; def BOP_BearOpen = (open - low) / BOP_THL; def BOP_BullClose = (close - low) / BOP_THL; def BOP_BearClose = (high - close) / BOP_THL; def BOP_BullOC = If(close > open, (close - open) / BOP_THL, 0); def BOP_BearOC = If(open > close, (open - close) / BOP_THL, 0); def BOP_BullReward = (BOP_BullOpen + BOP_BullClose + BOP_BullOC) / 1; def BOP_BearReward = (BOP_BearOpen + BOP_BearClose + BOP_BearOC) / 1; def BOP_BOP = BOP_BullReward - BOP_BearReward; def BOP_SmoothBOP = ExpAverage(BOP_BOP, BOP_EMA_Length); def BOP_xPrice = BOP_SmoothBOP; def BOP_xEMA1 = ExpAverage(BOP_SmoothBOP, BOP_TEMA_Length); def BOP_xEMA2 = ExpAverage(BOP_xEMA1, BOP_TEMA_Length); def BOP_xEMA3 = ExpAverage(BOP_xEMA2, BOP_TEMA_Length); def BOP_nRes = 3 * BOP_xEMA1 - 3 * BOP_xEMA2 + BOP_xEMA3; def BOP_SmootherBOP = BOP_nRes; def BOP_s1 = BOP_SmoothBOP; def BOP_s2 = BOP_SmootherBOP; def BOP_s3 = BOP_SmootherBOP[2]; def BOP_Sell = BOP_s2 < BOP_s3 and BOP_s2[1] > BOP_s3[1]; def BOP_Buy = BOP_s2 > BOP_s3 and BOP_s2[1] < BOP_s3[1]; ### RSI IFT def RSI_IFT_R = reference RSI(5, close) - 50; def RSI_IFT_AvgRSI = MovingAverage(AverageType.Exponential,RSI_IFT_R,9); def RSI_IFT_InverseRSI = (Power(Double.E, 2 * RSI_IFT_AvgRSI) - 1) / (Power(Double.E, 2 * RSI_IFT_AvgRSI) + 1); def RSI_IFT_Buy = (RSI_IFT_InverseRSI > 0) and (RSI_IFT_InverseRSI[1] < 0); def RSI_IFT_Sell = (RSI_IFT_InverseRSI[1] > 0) and (RSI_IFT_InverseRSI < 0); ### Vertical Buy/Sell Signals input BuySellStrategy = { "BalanceOfPower", "InSync", default "RSI_IFT" }; AddVerticalLine( if BuySellStrategy == BuySellStrategy.BalanceOfPower then BOP_Sell else RSI_IFT_Sell, close, Color.RED, Curve.SHORT_DASH); AddVerticalLine( if BuySellStrategy == BuySellStrategy.BalanceOfPower then BOP_Buy else RSI_IFT_Buy, close, Color.GREEN, Curve.SHORT_DASH); ### P/L Statement input PandL_Label = No; input NumOfShares = 1; Assert(NumOfShares >= 1, "Number of Shares needs to be equal or grater than 1"); def orderDir = CompoundValue(1, if BuySellStrategy == BuySellStrategy.BalanceOfPower then if BOP_Buy then 1 else if BOP_Sell then -1 else orderDir[1] else if RSI_IFT_Buy then 1 else if RSI_IFT_Sell then -1 else orderDir[1] , 0); def isOrder = orderDir crosses 0; def orderCount = CompoundValue(1, if IsNaN(isOrder) then 0 else if isOrder then orderCount[1] + 1 else orderCount[1], 0); def noBar = IsNaN(open[-1]); def orderPrice = if isOrder then if noBar then close else open[-1] else orderPrice[1]; def profitLoss = if !isOrder or orderCount == 1 then 0 else if orderDir > 0 then orderPrice[1] - orderPrice else if orderDir < 0 then orderPrice - orderPrice[1] else 0; def profitLossSum = CompoundValue(1, if IsNaN(isOrder) then 0 else if isOrder then profitLossSum[1] + profitLoss else profitLossSum[1], 0); def orderWinners = CompoundValue(1, if IsNaN(isOrder) then orderWinners[1] else if orderCount > 1 and profitLoss > 0 then orderWinners[1] + 1 else orderWinners[1], 0); AddLabel(PandL_Label, orderCount + " orders (" + AsPercent(orderWinners / orderCount) + ") | P/L " + AsDollars ((profitLossSum / TickSize()) * TickValue() * NumOfShares), if profitLossSum > 0 then Color.GREEN else if profitLossSum < 0 then Color.RED else Color.GRAY );
Tried it on futures and stocks /ES...It's fine on mine. What symbol are you using it on?
Everyone, I'm pretty happy with today's performance and changes to the study. Here is the latest update. Next is to re-work the strategy section to create a complete solution.
Code:# Balanced BB Breakout Indicator # Free for use. Header credits must be included when any form of the code included in this package is used. # User assumes all risk. Author not responsible for errors or use of tool. # v1.2 - Assembled by Chuck Edwards # v2.0 - Barbaros - cleanup # v2.1 - Barbaros - added RSI IFT, NumberOfShares, BB crossing options # v2.2 - Barbaros - fixed PnL issues and removed intraDay filter # v2.3 - Barbaros - changed input and variable names, RSM is re-done declare lower; ### Market Forecast def pIntermediate = MarketForecast().Intermediate; AddLabel(yes, "Market Forecast " + if pIntermediate >= 80 then "Bullish" else if pIntermediate <= 20 then "Bearish" else if pIntermediate > pIntermediate[1] then "Rising" else if pIntermediate < pIntermediate[1] then "Falling" else " ", if pIntermediate >= 80 then CreateColor(204, 255, 204) else # Pre_Cyan if pIntermediate <= 20 then Color.RED else if pIntermediate > pIntermediate[1] then CreateColor(0, 165, 0) else # LabelGreen if pIntermediate < pIntermediate[1] then Color.RED else Color.LIGHT_GRAY ); ### MACDBB input MACDBB_FastLength = 12; input MACDBB_SlowLength = 26; input MACDBB_Length = 25; input MACDBB_BandLength = 15; input MACDBB_NumDev = 1.0; def MACDBB_Data = MACD(fastLength = MACDBB_FastLength, slowLength = MACDBB_SlowLength, MACDLength = MACDBB_Length); plot MACDBB_Upper = reference BollingerBands(price = MACDBB_Data, length = MACDBB_BandLength, Num_Dev_Dn = -MACDBB_NumDev, Num_Dev_Up = MACDBB_NumDev).UpperBand; MACDBB_Upper.SetDefaultColor(Color.RED); MACDBB_Upper.HideTitle(); MACDBB_Upper.HideBubble(); plot MACDBB_Lower = reference BollingerBands(price = MACDBB_Data, length = MACDBB_BandLength, Num_Dev_Dn = -MACDBB_NumDev, Num_Dev_Up = MACDBB_NumDev).Lowerband; MACDBB_Lower.SetDefaultColor(Color.GREEN); MACDBB_Lower.HideTitle(); MACDBB_Lower.HideBubble(); plot MACDBB_Midline = reference BollingerBands(price = MACDBB_Data, length = MACDBB_BandLength, Num_Dev_Dn = -MACDBB_NumDev, Num_Dev_Up = MACDBB_NumDev).MidLine; MACDBB_Midline.SetDefaultColor(Color.LIGHT_RED); MACDBB_Midline.SetStyle(Curve.FIRM); MACDBB_MidLine.HideTitle(); MACDBB_MidLine.HideBubble(); plot MACDBB_Line = MACDBB_Data; MACDBB_Line.AssignValueColor( if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line >= MACDBB_Upper then Color.GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line >= MACDBB_Upper then Color.DARK_GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line <= MACDBB_Lower then Color.RED else if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line <= MACDBB_Lower then Color.DARK_RED else Color.GRAY ); MACDBB_Line.SetLineWeight(1); plot MACDBB_Dots = MACDBB_Data; MACDBB_Dots.AssignValueColor( if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then Color.GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then Color.DARK_GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then Color.RED else if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then Color.DARK_RED else Color.GRAY ); MACDBB_Dots.SetPaintingStrategy(PaintingStrategy.LINE_VS_POINTS); MACDBB_Dots.SetLineWeight(1); MACDBB_Dots.HideTitle(); MACDBB_Dots.HideBubble(); AddLabel(yes, "Trend " + if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then "Bullish" else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then "Falling" else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then "Bearish" else if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then "Rising" else "Neutral", if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then Color.GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line > MACDBB_Upper then Color.DARK_GREEN else if MACDBB_Line < MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then Color.RED else if MACDBB_Line > MACDBB_Line[1] and MACDBB_Line < MACDBB_Lower then Color.DARK_RED else Color.GRAY ); ### MACD BB Alert input MACDBB_CrossFromAboveAlert = {default "Zero", "Lower", "Middle", "Upper"}; input MACDBB_CrossFromBelowAlert = {default "Zero", "Lower", "Middle", "Upper"}; def MACDBB_CrossFromAboveVal = if MACDBB_CrossFromAboveAlert == MACDBB_CrossFromAboveAlert.Lower then MACDBB_Lower else if MACDBB_CrossFromAboveAlert == MACDBB_CrossFromAboveAlert.Upper then MACDBB_Upper else 0; def MACDBB_CrossFromBelowVal = if MACDBB_CrossFromBelowAlert == MACDBB_CrossFromBelowAlert.Lower then MACDBB_Lower else if MACDBB_CrossFromBelowAlert == MACDBB_CrossFromBelowAlert.Upper then MACDBB_Upper else 0; Alert(MACDBB_Line crosses above MACDBB_CrossFromAboveVal, "Time to Buy", Alert.BAR, Sound.Chimes); Alert(MACDBB_Line crosses below MACDBB_CrossFromBelowVal, "Time to Sell", Alert.BAR, Sound.Bell); ### Keltner Channels input Keltner_Factor = 1.5; input Keltner_length = 20; input Keltner_AverageType = AverageType.EXPONENTIAL; input Keltner_TrueRangeAverageType = AverageType.EXPONENTIAL; def Keltner_Shift = Keltner_Factor * MovingAverage(Keltner_TrueRangeAverageType, TrueRange(high, close, low), Keltner_length); def Keltner_Average = MovingAverage(Keltner_AverageType, close, Keltner_length); def Keltner_Upper_Band = Keltner_Average + Keltner_Shift; def Keltner_Lower_Band = Keltner_Average - Keltner_Shift; ### Bollinger Bands input BB_Length = 20; input BB_NumDevDn = -2.0; input BB_NumDevUp = 2.0; input BB_AverageType = AverageType.SIMPLE; def BB_SDev = StDev(data = close, length = BB_Length); def BB_MidLine = MovingAverage(BB_AverageType, data = close, length = BB_Length); def BB_LowerBand = BB_MidLine + BB_NumDevDn * BB_SDev; def BB_UpperBand = BB_MidLine + BB_NumDevUp * BB_SDev; # BB Cloud AddCloud(if BB_UpperBand <= Keltner_Upper_Band and BB_LowerBand >= Keltner_Lower_Band then MACDBB_Upper else MACDBB_Lower, MACDBB_Lower, Color.YELLOW); AddCloud(MACDBB_Upper, MACDBB_Lower, Color.LIGHT_RED); ### RSI/STOCASTIC/MACD CONFLUENCE COMBO input RSM_MACD_ShowBreakoutSignals = no; plot RSM_MACD_Diff = reference MACD("fast length" = 12, "slow length" = 26, "macd length" = 9).Diff; RSM_MACD_Diff.SetDefaultColor(GetColor(5)); RSM_MACD_Diff.SetPaintingStrategy(PaintingStrategy.HISTOGRAM); RSM_MACD_Diff.SetLineWeight(4); RSM_MACD_Diff.DefineColor("Positive and Up", Color.GREEN); RSM_MACD_Diff.DefineColor("Positive and Down", Color.DARK_GREEN); RSM_MACD_Diff.DefineColor("Negative and Down", Color.RED); RSM_MACD_Diff.DefineColor("Negative and Up", Color.DARK_RED); RSM_MACD_Diff.AssignValueColor( if RSM_MACD_Diff >= 0 then if RSM_MACD_Diff > RSM_MACD_Diff[1] then RSM_MACD_Diff.Color("Positive and Up") else RSM_MACD_Diff.Color("Positive and Down") else if RSM_MACD_Diff < RSM_MACD_Diff[1] then RSM_MACD_Diff.Color("Negative and Down") else RSM_MACD_Diff.Color("Negative and Up") ); plot RSM_MACD_ZeroLine = 0; RSM_MACD_ZeroLine.SetDefaultColor(Color.RED); RSM_MACD_ZeroLine.HideTitle(); RSM_MACD_ZeroLine.HideBubble(); plot RSM_MACD_UpSignal = if RSM_MACD_Diff crosses above RSM_MACD_ZeroLine then RSM_MACD_ZeroLine else Double.NaN; RSM_MACD_UpSignal.SetDefaultColor(Color.UPTICK); RSM_MACD_UpSignal.SetPaintingStrategy(PaintingStrategy.ARROW_UP); RSM_MACD_UpSignal.SetHiding(!RSM_MACD_ShowBreakoutSignals); RSM_MACD_UpSignal.HideTitle(); RSM_MACD_UpSignal.HideBubble(); plot RSM_MACD_DownSignal = if RSM_MACD_Diff crosses below RSM_MACD_ZeroLine then RSM_MACD_ZeroLine else Double.NaN; RSM_MACD_DownSignal.SetDefaultColor(Color.DOWNTICK); RSM_MACD_DownSignal.SetPaintingStrategy(PaintingStrategy.ARROW_DOWN); RSM_MACD_DownSignal.SetHiding(!RSM_MACD_ShowBreakoutSignals); RSM_MACD_DownSignal.HideTitle(); RSM_MACD_DownSignal.HideBubble(); def RSM_RSI = reference RSI(length = 7).RSI; def RSM_Stoch_Val = 100 * (close - lowest(low, 14)) / (highest(high, 14) - lowest(low, 14)); def RSM_StochSlowK = SimpleMovingAvg(SimpleMovingAvg(RSM_Stoch_Val,3),3); def RSM_rsiGreen = RSM_RSI >= 50; def RSM_rsiRed = RSM_RSI < 50; def RSM_stochGreen = RSM_StochSlowK >= 50; def RSM_stochRed = RSM_StochSlowK < 50; def RSM_macdGreen = RSM_MACD_Diff >= 0; def RSM_macdRed = RSM_MACD_Diff < 0; input RSM_PaintBars = yes; AssignPriceColor( if RSM_PaintBars and RSM_rsiGreen and RSM_stochGreen and RSM_macdGreen then Color.GREEN else if RSM_PaintBars and RSM_rsiRed and RSM_stochRed and RSM_macdRed then Color.RED else if RSM_PaintBars then Color.DARK_GRAY else Color.CURRENT ); # Shade areas based on criteria; adjust as needed AddCloud( if RSM_rsiGreen and RSM_stochGreen and RSM_macdGreen then Double.POSITIVE_INFINITY else Double.NaN, if RSM_rsiGreen and RSM_stochGreen then Double.NEGATIVE_INFINITY else Double.NaN, Color.LIGHT_GREEN ); AddCloud( if RSM_rsiRed and RSM_stochRed and RSM_macdRed then Double.POSITIVE_INFINITY else Double.NaN, if RSM_rsiRed and RSM_stochRed then Double.NEGATIVE_INFINITY else Double.NaN, Color.LIGHT_RED ); ### Balance of Power input BOP_EMA_Length = 20; input BOP_TEMA_Length = 20; def BOP_THL = If(high != low, high - low, 0.01); def BOP_BullOpen = (high - open) / BOP_THL; def BOP_BearOpen = (open - low) / BOP_THL; def BOP_BullClose = (close - low) / BOP_THL; def BOP_BearClose = (high - close) / BOP_THL; def BOP_BullOC = If(close > open, (close - open) / BOP_THL, 0); def BOP_BearOC = If(open > close, (open - close) / BOP_THL, 0); def BOP_BullReward = (BOP_BullOpen + BOP_BullClose + BOP_BullOC) / 1; def BOP_BearReward = (BOP_BearOpen + BOP_BearClose + BOP_BearOC) / 1; def BOP_BOP = BOP_BullReward - BOP_BearReward; def BOP_SmoothBOP = ExpAverage(BOP_BOP, BOP_EMA_Length); def BOP_xPrice = BOP_SmoothBOP; def BOP_xEMA1 = ExpAverage(BOP_SmoothBOP, BOP_TEMA_Length); def BOP_xEMA2 = ExpAverage(BOP_xEMA1, BOP_TEMA_Length); def BOP_xEMA3 = ExpAverage(BOP_xEMA2, BOP_TEMA_Length); def BOP_nRes = 3 * BOP_xEMA1 - 3 * BOP_xEMA2 + BOP_xEMA3; def BOP_SmootherBOP = BOP_nRes; def BOP_s1 = BOP_SmoothBOP; def BOP_s2 = BOP_SmootherBOP; def BOP_s3 = BOP_SmootherBOP[2]; def BOP_Sell = BOP_s2 < BOP_s3 and BOP_s2[1] > BOP_s3[1]; def BOP_Buy = BOP_s2 > BOP_s3 and BOP_s2[1] < BOP_s3[1]; ### RSI IFT def RSI_IFT_R = reference RSI(5, close) - 50; def RSI_IFT_AvgRSI = MovingAverage(AverageType.Exponential,RSI_IFT_R,9); def RSI_IFT_InverseRSI = (Power(Double.E, 2 * RSI_IFT_AvgRSI) - 1) / (Power(Double.E, 2 * RSI_IFT_AvgRSI) + 1); def RSI_IFT_Buy = (RSI_IFT_InverseRSI > 0) and (RSI_IFT_InverseRSI[1] < 0); def RSI_IFT_Sell = (RSI_IFT_InverseRSI[1] > 0) and (RSI_IFT_InverseRSI < 0); ### Vertical Buy/Sell Signals input BuySellStrategy = { "BalanceOfPower", "InSync", default "RSI_IFT" }; AddVerticalLine( if BuySellStrategy == BuySellStrategy.BalanceOfPower then BOP_Sell else RSI_IFT_Sell, close, Color.RED, Curve.SHORT_DASH); AddVerticalLine( if BuySellStrategy == BuySellStrategy.BalanceOfPower then BOP_Buy else RSI_IFT_Buy, close, Color.GREEN, Curve.SHORT_DASH); ### P/L Statement input PandL_Label = No; input NumOfShares = 1; Assert(NumOfShares >= 1, "Number of Shares needs to be equal or grater than 1"); def orderDir = CompoundValue(1, if BuySellStrategy == BuySellStrategy.BalanceOfPower then if BOP_Buy then 1 else if BOP_Sell then -1 else orderDir[1] else if RSI_IFT_Buy then 1 else if RSI_IFT_Sell then -1 else orderDir[1] , 0); def isOrder = orderDir crosses 0; def orderCount = CompoundValue(1, if IsNaN(isOrder) then 0 else if isOrder then orderCount[1] + 1 else orderCount[1], 0); def noBar = IsNaN(open[-1]); def orderPrice = if isOrder then if noBar then close else open[-1] else orderPrice[1]; def profitLoss = if !isOrder or orderCount == 1 then 0 else if orderDir > 0 then orderPrice[1] - orderPrice else if orderDir < 0 then orderPrice - orderPrice[1] else 0; def profitLossSum = CompoundValue(1, if IsNaN(isOrder) then 0 else if isOrder then profitLossSum[1] + profitLoss else profitLossSum[1], 0); def orderWinners = CompoundValue(1, if IsNaN(isOrder) then orderWinners[1] else if orderCount > 1 and profitLoss > 0 then orderWinners[1] + 1 else orderWinners[1], 0); AddLabel(PandL_Label, orderCount + " orders (" + AsPercent(orderWinners / orderCount) + ") | P/L " + AsDollars ((profitLossSum / TickSize()) * TickValue() * NumOfShares), if profitLossSum > 0 then Color.GREEN else if profitLossSum < 0 then Color.RED else Color.GRAY );
Might just be TOS...May be data feed issues, I reinstalled the older Beta and still have the same issue. I have noticed sometimes TOS does that when they are down after regular hours updating software etc. I will check bel a little later to see if conditions change.
Yeah, I might be maxed out of memory or something.
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