Adaptive Ergodic Oscillator For ThinkOrSwim

bigboss

Active member
This is the Adaptive Ergodic Oscillator converted from pinescript to thinkscript.


Code:
# Adaptive Ergodic Candlestick Oscillator [LazyBear]
# Converted to ThinkScript by bigboss.

declare lower;

DefineGlobalColor("Up",CreateColor(0,128,0));
DefineGlobalColor("Neutral",CreateColor(255,127,0));
DefineGlobalColor("Down",CreateColor(255,0,0));

script stoch {
    input c = close;
    input h = high;
    input l = low;
    input length = 14;
    plot ret = 100 * (c - lowest(l, length)) / (highest(h, length) - lowest(l, length));
}

script nz {
    input val = 0;
    plot ret = if IsNaN(val) then 0 else val;
}

input length = 14;
input smooth_length = 5; #ep
input signal_length = 9; #sl
input paintBars = no;

def vrb = AbsValue(stoch(close, high, low, length) - 50) / 50;
def mep = 2 / (smooth_length + 1);
def ce = barnumber() <= ((length + smooth_length) * 2);
def came1 = If(ce, close - open, nz(came1[1]) + mep * vrb * ((close - open) - nz(came1[1])));
def came2 = If(ce, high - low, nz(came2[1]) + mep * vrb * ((high - low) - nz(came2[1])));
def came11 = If(ce, came1, nz(came11[1]) + mep * vrb * (came1 - nz(came11[1])));
def came22 = If(ce, came2, nz(came22[1]) + mep * vrb * (came2 - nz(came22[1])));
def eco = came11 / came22 * 100.0;
def se = ExpAverage(eco, signal_length);

plot ZeroLine = 0;
ZeroLine.SetDefaultColor(Color.WHITE);

plot aeco = eco;
aeco.SetLineWeight(2);

plot aeco_hist = eco;
aeco_hist.SetPaintingStrategy(PaintingStrategy.HISTOGRAM);


aeco_hist.AssignValueColor(
    if eco > 0 then
        if eco > eco[1] then GlobalColor("Up") else GlobalColor("Neutral")
    else if eco < eco[1] then  GlobalColor("Down") else  GlobalColor("Neutral"));

aeco.AssignValueColor(
    if eco > 0 then
        if eco > eco[1] then GlobalColor("Up") else  GlobalColor("Neutral")
    else if eco < eco[1] then  GlobalColor("Down") else  GlobalColor("Neutral"));

AssignPriceColor(
    if !paintbars then color.current else
    if eco > 0 then
        if eco > se then GlobalColor("Up") else  GlobalColor("Neutral")
    else if eco < se then  GlobalColor("Down") else  GlobalColor("Neutral"));
 

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Here is a little more compress version of this nice Adaptive Ergodic Oscillator. This version do not paint upper candles

Code:
# Adaptive Ergodic Candlestick Oscillator [LazyBear]
# Converted to ThinkScript by bigboss.

declare lower;

input length = 20;
input smooth_length = 5; #ep
input signal_length = 9; #sl

def vrb = AbsValue(100 * (close - Lowest(low, length)) / (Highest(high, length) - Lowest(low, length)) - 50) / 50;
def mep = 2 / (smooth_length + 1);
def ce = BarNumber() <= ((length + smooth_length) * 2);

def came1 = If(ce, close - open, came1[1] + mep * vrb * ((close - open) - came1[1]));
def came2 = If(ce, high - low, came2[1] + mep * vrb * ((high - low) - came2[1]));
def came11 = If(ce, came1, came11[1] + mep * vrb * (came1 - came11[1]));
def came22 = If(ce, came2, came22[1] + mep * vrb * (came2 - came22[1]));

def eco = came11 / came22 * 100.0;
def se = ExpAverage(eco, signal_length);

plot ZeroLine = 0;
ZeroLine.SetDefaultColor(Color.WHITE);

plot aeco = eco;
aeco.SetLineWeight(2);
aeco.AssignValueColor(if eco > 0 then
                      if eco > eco[1] then CreateColor(0, 150, 0) else CreateColor(85,0,0) else
                      if eco < eco[1] then CreateColor(255, 0, 0) else CreateColor(0, 60, 0));

plot aeco_hist = eco;
aeco_hist.SetPaintingStrategy(PaintingStrategy.HISTOGRAM);
aeco_hist.AssignValueColor(if eco > 0 then
                           if eco > eco[1] then CreateColor(0, 150, 0) else CreateColor(85,0,0) else
                           if eco < eco[1] then  CreateColor(255, 0, 0) else  CreateColor(0, 60, 0));


have fun!
 
Last edited by a moderator:
This is the Adaptive Ergodic Oscillator converted from pinescript to thinkscript.


Code:
# Adaptive Ergodic Candlestick Oscillator [LazyBear]
# Converted to ThinkScript by bigboss.

declare lower;

DefineGlobalColor("Up",CreateColor(0,128,0));
DefineGlobalColor("Neutral",CreateColor(255,127,0));
DefineGlobalColor("Down",CreateColor(255,0,0));

script stoch {
    input c = close;
    input h = high;
    input l = low;
    input length = 14;
    plot ret = 100 * (c - lowest(l, length)) / (highest(h, length) - lowest(l, length));
}

script nz {
    input val = 0;
    plot ret = if IsNaN(val) then 0 else val;
}

input length = 14;
input smooth_length = 5; #ep
input signal_length = 9; #sl
input paintBars = no;

def vrb = AbsValue(stoch(close, high, low, length) - 50) / 50;
def mep = 2 / (smooth_length + 1);
def ce = barnumber() <= ((length + smooth_length) * 2);
def came1 = If(ce, close - open, nz(came1[1]) + mep * vrb * ((close - open) - nz(came1[1])));
def came2 = If(ce, high - low, nz(came2[1]) + mep * vrb * ((high - low) - nz(came2[1])));
def came11 = If(ce, came1, nz(came11[1]) + mep * vrb * (came1 - nz(came11[1])));
def came22 = If(ce, came2, nz(came22[1]) + mep * vrb * (came2 - nz(came22[1])));
def eco = came11 / came22 * 100.0;
def se = ExpAverage(eco, signal_length);

plot ZeroLine = 0;
ZeroLine.SetDefaultColor(Color.WHITE);

plot aeco = eco;
aeco.SetLineWeight(2);

plot aeco_hist = eco;
aeco_hist.SetPaintingStrategy(PaintingStrategy.HISTOGRAM);


aeco_hist.AssignValueColor(
    if eco > 0 then
        if eco > eco[1] then GlobalColor("Up") else GlobalColor("Neutral")
    else if eco < eco[1] then  GlobalColor("Down") else  GlobalColor("Neutral"));

aeco.AssignValueColor(
    if eco > 0 then
        if eco > eco[1] then GlobalColor("Up") else  GlobalColor("Neutral")
    else if eco < eco[1] then  GlobalColor("Down") else  GlobalColor("Neutral"));

AssignPriceColor(
    if !paintbars then color.current else
    if eco > 0 then
        if eco > se then GlobalColor("Up") else  GlobalColor("Neutral")
    else if eco < se then  GlobalColor("Down") else  GlobalColor("Neutral"));
Copied the Adaptive Ergodic Candlestick Oscillator but my candlesticks do not look the same. Is there something I have to do to correct this?
 

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