Gaussian Filter [BigBeluga] for ThinkOrSwim

samer800

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Author Message:
The Gaussian Filter - BigBeluga indicator is a trend-following tool that uses a Gaussian filter to smooth price data and identify directional shifts in the market. It provides dynamic signals for entering and exiting trades based on trend changes, helping traders stay aligned with the market's momentum. What sets this indicator apart is its ability to display precise entry and exit points with real-time tracking of percentage price changes, making it ideal for trend-based strategies.

CODE:
CSS:
#// Indicator for TOS
#// © BigBeluga
#indicator("Gaussian Filter [BigBeluga]", overlay = true, max_labels_count = 500)
# Converted by Sam4Cok@Samer800    - 09/2024

input timeframe = AggregationPeriod.MIN;
input CandlesColor = no; #(false, "Candles Color", group = group2)
input showLabels = no;
input length = 50;     # "Length"
input sigma  = 10;     #Hint sigma: Sigma defines the amount of smoothing.
input showLevels = yes; #(true, "Show Levels", inline = "1", group = group2)


def na = Double.NaN;
def last = isNaN(close);
def current = GetAggregationPeriod();
def tf = Max(Current, timeframe);
#// ATR (Average True Range) for level calculation
def tr = TrueRange(high(Period = tf), close(Period = tf), low(Period = tf));
def atr = WildersAverage(tr, 200);
#-- Colors
DefineGlobalColor("up", CreateColor(24,231,162));
DefineGlobalColor("dn", CreateColor(252,124,19));
DefineGlobalColor("dup", CreateColor(9,89,62));
DefineGlobalColor("ddn", CreateColor(113,52,1));
DefineGlobalColor("no", Color.GRAY);

script rising{
    input src = close;
    input len = 20;
        def rising = fold i = 0 to len with p=1 while p do
                     GetValue(src, i) > GetValue(src, i + 1);
        plot out = rising;
}
script falling{
    input src = close;
    input len = 20;
        def falling = fold i = 0 to len with p=1 while p do
                      GetValue(src, i) < GetValue(src, i + 1);
        plot out = falling;
}

#//@returns (float) The smoothed value from the Gaussian filter.
Script gaussian_filter {
input src = close;
input length = 50;
input sigma = 10;
    def pi = Double.Pi;
    def total = fold j = 0 to length with p do
                 p + (exp(-0.5 * power((j - length / 2) / sigma, 2.0))
                                         / sqrt(sigma * 2.0 * pi));
    def sum = fold i = 0 to length with q do
              q + src[i] * ((exp(-0.5 * power((i - length / 2) / sigma, 2.0))
                                         / sqrt(sigma * 2.0 * pi))/total);
    plot out = if sum then sum else Double.NaN;
}
#// Calculate the smoothed Gaussian value
def smoothed  = gaussian_filter(close(Period = tf), length, sigma);
#/ Detect trend changes based on crossover conditions
def condition_up = rising(smoothed, 4);
def condition_dn = falling(smoothed, 4);
def state = {Default "ini", "up", "dn"};
def trend;
Switch (state[1]) {
Case "up":
    state = if condition_dn then state."dn" else state[1];
    trend = 1;
Case "dn":
    state = if condition_up then state."up" else state[1];
    trend = -1;
Default :
    trend = 0;
    state = if condition_up then state."up" else
            if condition_dn then state."dn" else state[1];
}
def change = (trend - trend[1]);
#// Determine the candle color based on trend change if enabled
def col = if hl2(Period = tf) > smoothed and trend<=0 then 0 else
          if hl2(Period = tf) < smoothed and trend>=0 then 0 else trend;
def p2 = smoothed + (Average(hl2(Period = tf), 5) - smoothed)/2;
#/ Plot the Gaussian Filter line
#// Plot markers on the chart for trend change signals
plot FilterUp1 = if condition_up and change then smoothed else na; # "Filter Up", "⦿"
plot FilterDn1 = if condition_dn and change then smoothed else na; # "Filter Dn", "⦿"
plot FilterUp = FilterUp1; # "Filter Up", "⦿"
plot FilterDn = FilterDn1; # "Filter Dn", "⦿"
FilterUp.SetLineWeight(5);
FilterDn.SetLineWeight(5);
FilterUp.SetDefaultColor(GlobalColor("up"));
FilterDn.SetDefaultColor(GlobalColor("dn"));
FilterUp1.SetPaintingStrategy(PaintingStrategy.SQUARES);
FilterDn1.SetPaintingStrategy(PaintingStrategy.SQUARES);
FilterUp1.SetDefaultColor(Color.BLACK);
FilterDn1.SetDefaultColor(Color.BLACK);
FilterUp.SetPaintingStrategy(PaintingStrategy.SQUARES);
FilterDn.SetPaintingStrategy(PaintingStrategy.SQUARES);
#// Gaussian Filter line
plot GaussianFilter = smoothed; # "Gaussian Filter"
GaussianFilter.SetLineWeight(2);
GaussianFilter.AssignValueColor(if col>0 then GlobalColor("up") else
                                if col<0 then GlobalColor("dn") else GlobalColor("no"));

AddCloud(if col[-1] then p2 else na, GaussianFilter, GlobalColor("dup"), GlobalColor("ddn"));

#// Enter/Exit labels

def point; def price; def color_level;
if showLevels {
    if condition_up and change {
        point       = smoothed - atr;
        price       = Round(close(Period = tf), 2);
        color_level = 1;
#        if not na(point)
#            "Exit".draw_label(color.new(colDn, 40), index_dn, point[1],
#            str.tostring(price) + "\n" + str.tostring(percent_change, format.percent), size.small)
   } else if condition_dn and change {
        point       = smoothed + atr;
        price       = Round(close(Period = tf), 2);
        color_level = -1;
#        if not na(point)
#            "Enter".draw_label(color.new(colUp, 40), index_up, point[1],
#            str.tostring(price) + "\n" + str.tostring(percent_change, format.percent), size.small)
    } else {
        point       = point[1];
        price       = price[1];
        color_level = color_level[1];}
    } else {
        point       = na;
        price       = na;
        color_level = na;
}
def percent_change = (close(Period = tf)/price-1);
#/ Signals
#// Enter and Exit Levels
plot lines = if !last and point==point[1] and point then point else na;
lines.SetStyle(Curve.MEDIUM_DASH);
lines.AssignValueColor(if color_level>0 then GlobalColor("up") else
                       if color_level<0 then GlobalColor("dn") else GlobalColor("no"));

#-- Labels
AddChartBubble(showLabels and isNaN(lines) and !isNaN(lines[1]), lines[1],
 (if color_level[1]>0 then "Enter\n" else "Exit\n") + AsDollars(point[1]) + "\n" + AsPercent(percent_change[1]),
                if color_level[1]>0 then GlobalColor("up") else GlobalColor("dn"),
                if color_level[1]>0 then no else yes);

#-- Bar Color
AssignPriceColor(if !CandlesColor then Color.CURRENT else
                 if color_level>0 then Color.CYAN else
                 if color_level<0 then Color.MAGENTA else GlobalColor("no"));

#-- END of CODE
 

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