future arrow? in the DMI_Oscillator study

I don't know why the last downward arrow is there in the DMI_Oscillator indicator. There shouldn't be anything there. Because the process doesn't get there yet. I mean that place is the "future", not right now, not in the past. You can see there are no bar and MA lines in that timeline. The upward arrow never goes ahead of time. Only the downward arrow goes ahead of the time.
Screenshot 2024-12-10 105602.png


If you copy and paste the code, you can reproduce it. It will happen when red bars with an upward arrow exist. You can use a shorter timeframe chart to easily reproduce it.

Code:
declare lower;

input length = 5;#10;
input paintBars = yes;
input averageType = AverageType.WILDERS;

def diPlus = DMI(length, averageType)."DI+";
def diMinus = DMI(length, averageType)."DI-";

plot Osc = diPlus - diMinus;
plot Hist = Osc;
plot ZeroLine = 0;

Osc.SetDefaultColor(GetColor(1));
Hist.SetPaintingStrategy(PaintingStrategy.HISTOGRAM);
Hist.SetLineWeight(3);
Hist.DefineColor("Positive", Color.UPTICK);
Hist.DefineColor("Negative", Color.DOWNTICK);
Hist.AssignValueColor(if Hist > 0 then Hist.Color("Positive") else Hist.Color("Negative"));
Hist.HideTitle();
ZeroLine.SetDefaultColor(Color.GRAY);

DefineGlobalColor("Positive", Color.UPTICK);
DefineGlobalColor("Negative", Color.DOWNTICK);
AssignPriceColor(if !paintBars
    then Color.CURRENT
    else if Osc > 0
        then GlobalColor("Positive")
        else GlobalColor("Negative"));

###################### above is copied from the TOS DMI_Oscillator study. follings are added.

input showReversalSignal = yes;
def isUp;
def isDown;
def isAboveZeroLine;
def isOnZeroLine;

if(Osc >= ZeroLine)
{
    isAboveZeroLine = yes;
    isOnZeroLine = no;
}
else if(Osc == ZeroLine)
{
    isOnZeroLine = yes;
    isAboveZeroLine = no;
}
else
{
    isAboveZeroLine = no;
    isOnZeroLine = no;
}

##########

if(isAboveZeroLine)
{
    if(Hist > Hist[1])
    {
        isUp = yes;
        isDown = no;
    }
    else if(Hist == Hist[1])
    {
        isUp = isUp[1];
        isDown = isDown[1];
    }
    else
    {
        isUp = no;
        isDown = yes;
    }
}
else if(isOnZeroLine)
{
    isUp = no;
    isDown = no;
}
else
{
    if(Hist > Hist[1])
    {
        isUp = yes;
        isDown = no;
    }
    else if(Hist == Hist[1])
    {
        isUp = isUp[1];
        isDown = isDown[1];
    }
    else
    {
        isUp = no;
        isDown = yes;
    }
}

plot UpSignal = if (isUp && !isUp[1]) then if (isAboveZeroLine) then ZeroLine else Osc else Double.NaN;
plot DownSignal = if (isDown && !isDown[1]) then if (!isAboveZeroLine) then ZeroLine else Osc else Double.NaN;

def color=8;
UpSignal.SetHiding(!showReversalSignal);
DownSignal.SetHiding(!showReversalSignal);
UpSignal.SetDefaultColor(getColor(color));#Color.UPTICK);
UpSignal.SetPaintingStrategy(PaintingStrategy.ARROW_UP);
DownSignal.SetDefaultColor(getColor(color));#Color.DOWNTICK);
DownSignal.SetPaintingStrategy(PaintingStrategy.ARROW_DOWN);
 
Solution
I don't know why the last downward arrow is there in the DMI_Oscillator indicator. There shouldn't be anything there. Because the process doesn't get there yet. I mean that place is the "future", not right now, not in the past. You can see there are no bar and MA lines in that timeline. The upward arrow never goes ahead of time. Only the downward arrow goes ahead of the time.
View attachment 23552

If you copy and paste the code, you can reproduce it. It will happen when red bars with an upward arrow exist. You can use a shorter timeframe chart to easily reproduce it.

Code:
declare lower;

input length = 5;#10;
input paintBars = yes;
input averageType = AverageType.WILDERS;

def diPlus = DMI(length, averageType)."DI+";
def diMinus =...
I don't know why the last downward arrow is there in the DMI_Oscillator indicator. There shouldn't be anything there. Because the process doesn't get there yet. I mean that place is the "future", not right now, not in the past. You can see there are no bar and MA lines in that timeline. The upward arrow never goes ahead of time. Only the downward arrow goes ahead of the time.
View attachment 23552

If you copy and paste the code, you can reproduce it. It will happen when red bars with an upward arrow exist. You can use a shorter timeframe chart to easily reproduce it.

Code:
declare lower;

input length = 5;#10;
input paintBars = yes;
input averageType = AverageType.WILDERS;

def diPlus = DMI(length, averageType)."DI+";
def diMinus = DMI(length, averageType)."DI-";

plot Osc = diPlus - diMinus;
plot Hist = Osc;
plot ZeroLine = 0;

Osc.SetDefaultColor(GetColor(1));
Hist.SetPaintingStrategy(PaintingStrategy.HISTOGRAM);
Hist.SetLineWeight(3);
Hist.DefineColor("Positive", Color.UPTICK);
Hist.DefineColor("Negative", Color.DOWNTICK);
Hist.AssignValueColor(if Hist > 0 then Hist.Color("Positive") else Hist.Color("Negative"));
Hist.HideTitle();
ZeroLine.SetDefaultColor(Color.GRAY);

DefineGlobalColor("Positive", Color.UPTICK);
DefineGlobalColor("Negative", Color.DOWNTICK);
AssignPriceColor(if !paintBars
    then Color.CURRENT
    else if Osc > 0
        then GlobalColor("Positive")
        else GlobalColor("Negative"));

###################### above is copied from the TOS DMI_Oscillator study. follings are added.

input showReversalSignal = yes;
def isUp;
def isDown;
def isAboveZeroLine;
def isOnZeroLine;

if(Osc >= ZeroLine)
{
    isAboveZeroLine = yes;
    isOnZeroLine = no;
}
else if(Osc == ZeroLine)
{
    isOnZeroLine = yes;
    isAboveZeroLine = no;
}
else
{
    isAboveZeroLine = no;
    isOnZeroLine = no;
}

##########

if(isAboveZeroLine)
{
    if(Hist > Hist[1])
    {
        isUp = yes;
        isDown = no;
    }
    else if(Hist == Hist[1])
    {
        isUp = isUp[1];
        isDown = isDown[1];
    }
    else
    {
        isUp = no;
        isDown = yes;
    }
}
else if(isOnZeroLine)
{
    isUp = no;
    isDown = no;
}
else
{
    if(Hist > Hist[1])
    {
        isUp = yes;
        isDown = no;
    }
    else if(Hist == Hist[1])
    {
        isUp = isUp[1];
        isDown = isDown[1];
    }
    else
    {
        isUp = no;
        isDown = yes;
    }
}

plot UpSignal = if (isUp && !isUp[1]) then if (isAboveZeroLine) then ZeroLine else Osc else Double.NaN;
plot DownSignal = if (isDown && !isDown[1]) then if (!isAboveZeroLine) then ZeroLine else Osc else Double.NaN;

def color=8;
UpSignal.SetHiding(!showReversalSignal);
DownSignal.SetHiding(!showReversalSignal);
UpSignal.SetDefaultColor(getColor(color));#Color.UPTICK);
UpSignal.SetPaintingStrategy(PaintingStrategy.ARROW_UP);
DownSignal.SetDefaultColor(getColor(color));#Color.DOWNTICK);
DownSignal.SetPaintingStrategy(PaintingStrategy.ARROW_DOWN);
The 'else' statement in def isup or isdown equals 'yes' for plotting an arrow after the opposite one.
The replacement code, 'if isnan(close)' then double.nan', below will not plot the arrows in the expansion.

Replace this in the above code

Code:
plot UpSignal = if (isUp && !isUp[1]) then if (isAboveZeroLine) then ZeroLine else Osc else Double.NaN;

plot DownSignal = if (isDown && !isDown[1]) then if (!isAboveZeroLine) then ZeroLine else Osc else Double.NaN;

With

Code:
plot UpSignal = if isnan(close) then double.nan else if (isUp && !isUp[1]) then if (isAboveZeroLine) then ZeroLine else Osc else Double.NaN;
plot DownSignal = if isnan(close) then double.nan else if (isDown && !isDown[1]) then if (!isAboveZeroLine) then ZeroLine else Osc else Double.NaN;
 
Solution

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