I am not a coder...but I am trying to play around with this idea. I want to make an MTF version of the Mobius SuperTrend. What am I doing wrong? Someone please help. Thanks in advance.
Code:
# SuperTrend Blast Off
# original authors: Mobius and BenTen
# edits: netarchitech
# 10.30.2019
# Blast Off
input PaintBars = yes;
input trig = 20;
input aggregationPeriodST = AggregationPeriod.FIVE_MIN;
def val = AbsValue(close(period = aggregationPeriodST) - open(period = aggregationPeriodST));
def range = high(period = aggregationPeriodST) - low(period = aggregationPeriodST);
def blastOffVal = (val / range) * 100;
def trigger = trig;
def blast_candle = blastOffVal < trig;
def h = high(period = aggregationPeriodST);
def l = low(period = aggregationPeriodST);
def o = open(period = aggregationPeriodST);
def c = close(period = aggregationPeriodST);
# SuperTrend
input AtrMult = 1.0;
input nATR = 4;
input AvgType = AverageType.HULL;
def ATR = MovingAverage(AvgType, TrueRange(high(period = aggregationPeriodST), close(period = aggregationPeriodST), low(period = aggregationPeriodST)), nATR);
def UP = HL2 + (AtrMult * ATR);
def DN = HL2 + (-AtrMult * ATR);
def ST = if close(period = aggregationPeriodST) < ST[1] then UP else DN;
def SuperTrend = ST;
#ALTERNATIVE CANDLE COLOR
#AssignPriceColor(if PaintBars and close < ST and blast_candle
# then GetColor(9)
# else if PaintBars and close > ST
# then GetColor(7)
# else GetColor(5));
AssignPriceColor(if PaintBars and close(period = aggregationPeriodST) < ST and blastOffVal < trig
then Color.WHITE
else if PaintBars and close(period = aggregationPeriodST) > ST
then Color.GREEN
else Color.RED);