3 green candles above the 20 sma

Butler

Member
Can someone help me finish this? I would like it to show me when there is 3 candles in a row that are green above the 20 sma. Here is what I have so far...


input price = close;
input length = 20;
input displace = 0;
input showBreakoutSignals = no;

plot Avgexp = simpleMovingAvg(price[-displace], length);

def condition = close[3] > AvgExp and close > AvgExp;
plot UpSignal = condition;

#AvgExp.SetDefaultColor(GetColor(1));
#UpSignal.SetDefaultColor(Color.UPTICK);
UpSignal.SetPaintingStrategy(PaintingStrategy.BOOLEAN_ARROW#_UP);

Alert(UpSignal, " ", Alert.Bar, Sound.Chimes);
 
Solution
Thank you. Can you compile all of the code together, yours and mine? I am getting a few errors when I merge them
here you go. there was a # in your arrow_up code line ?

Code:
input price = close;
input length = 20;
input displace = 0;
input showBreakoutSignals = no;

plot Avgexp = simpleMovingAvg(price[-displace], length);
#def condition = close[3] > AvgExp and close > AvgExp;

def condition1 = if ( close > open and close > AvgExp) then 1 else 0;
input barqty = 3;
def green = sum( condition1, barqty ) == barqty;

#plot UpSignal = condition;
plot UpSignal = condition1;
#AvgExp.SetDefaultColor(GetColor(1));
UpSignal.SetDefaultColor(Color.green);
UpSignal.SetPaintingStrategy(PaintingStrategy.BOOLEAN_ARROW_UP);

Alert(UpSignal, " "...
Thank you. Can you compile all of the code together, yours and mine? I am getting a few errors when I merge them
here you go. there was a # in your arrow_up code line ?

Code:
input price = close;
input length = 20;
input displace = 0;
input showBreakoutSignals = no;

plot Avgexp = simpleMovingAvg(price[-displace], length);
#def condition = close[3] > AvgExp and close > AvgExp;

def condition1 = if ( close > open and close > AvgExp) then 1 else 0;
input barqty = 3;
def green = sum( condition1, barqty ) == barqty;

#plot UpSignal = condition;
plot UpSignal = condition1;
#AvgExp.SetDefaultColor(GetColor(1));
UpSignal.SetDefaultColor(Color.green);
UpSignal.SetPaintingStrategy(PaintingStrategy.BOOLEAN_ARROW_UP);

Alert(UpSignal, " ", Alert.Bar, Sound.Chimes);
#
 
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